Assistant Professor; Lecturer) in Entrepreneurship and Industry Leadership Division of Games
Listed on 2026-08-31
-
Education / Teaching
University Professor, Academic -
Management
Assistant Professor (Lecturer) in Entrepreneurship and Industry Leadership in the Division of Games Details
The Division of Games at the University of Utah invites applications for a non-tenure-track career-line Assistant Professor(Lecturer) in Games, with a focus on entrepreneurship and industryleadership, to begin Spring 2027 or Fall 2027. We seek an applicant with firsthand experience founding and building a games company,combined with a substantial career as an executive or senior leader within the games industry. Candidates should bring deep, practicalknowledge of the business of game development, including studioformation, funding and financing, publishing and distributionmodels, team and product leadership, and the operational realitiesof running a game studio at scale.
The successful candidate will teach existing courses in gamecreation and will work with Division leadership and faculty toexpand our curriculum, engaging students in entrepreneurship andthe industry practices that surround the business of making and shipping games. This is an opportunity to help shape how the next generation of game makers understands founding, financing, and leading a studio, not only how to build the game itself.
Successful candidates will share our vision of the power that gameshold to transform players, groups, and society. Hires are part ofthe PRESS PLAY Initiative ((Use the "Apply for this Job" box below).),a significant, multi-year commitment for faculty growth in the Division of Games.
Note:
The Division of Games is dedicated to connecting students with industry professionals and contemporary game development practices. For industry professionals wishing to transition intoacademia, the Division provides training and onboarding aroundacademic and administrative practices.
- Demonstrated experience as a founder of a games company(studio, publisher, or games-adjacent venture).
- Ten or more years as an executive or senior leader within thegames industry (e.g., studio head, CEO, COO, general manager, or equivalent leadership role).
- Teaching experience is required.
- Ability to lead existing courses in game creation and to teachacross the B.S. in Games and Master's of Entertainment Arts &Engineering (MEAE) curricula to students in person on the Salt Lake City campus.
- Demonstrated commitment to teaching and/or mentoring undergraduate and graduate students in lectures and studio-basedcourses.
- Ability to develop new curriculum connecting entrepreneurship,business practice, and the games industry for students across the Division.
- A Bachelor's degree plus ten or more years of industryleadership experience in the games industry, or a terminal degreein a related field.
- In addition to teaching, candidates are expected to contribute to university and professional service, for example, collaborative work to expand our curriculum, outreach to local industry and government partners, and recruitment efforts.
- Experience founding or leading more than one games company orventure, or leading a games company through founding to operation at significant scale.
- A network of active relationships across the games industry that can support student mentorship, internships, and placement.
- Experience fundraising, financing, or negotiating publishing and distribution agreements.
The Division of Games is a world leader in games education, with consistently top-ranked programs at both the undergraduate and graduate levels and is currently ranked #1 among public institutions by both the Princeton Review and U.S. News & World Report. We are one of the four academic units of the College of Architecture and Planning, which also includes the School of Architecture, the Department of City and Metropolitan Planning, andthe Division of Multi-Disciplinary Design.
The Utah Games faculty includes artists, computer scientists,designers, learning scientists, philosophers, producers, socialscientists, writers, and other games makers and scholars whocollectively work together to push the boundaries of what is possible in games. This breadth of backgrounds is one of the coreelements of our identity. We strongly value inter- andtransdisciplinary approaches to research and education, and we seekto foster collaboration across the University of Utah.
Currently,our faculty sustain ongoing collaborations with other departments within our College of Architecture + Planning, as well as the School of Medicine, the Colleges of Education, Humanities, Socialand Behavioral Science, and Engineering, and other campus partners.
We also maintain strong collaborations with the vibrant local gamedevelopment community and other significant industry-widepartners.
Our unit is committed to being a responsible member of our campusand professional community, and we strive to recruit and supportfaculty committed to acting in furtherance of our unit's values.
Interested candidates may view these values by visitinggames.utah.edu/utah-games-values.
If you are interested in…
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).