More jobs:
Optical Engineer – Augmented Reality; AR
Job in
Salt Lake City, Salt Lake County, Utah, 84193, USA
Listed on 2026-06-05
Listing for:
Coda Octopus Colmek, Inc.
Full Time
position Listed on 2026-06-05
Job specializations:
-
Engineering
Systems Engineer, Electronics Engineer
Job Description & How to Apply Below
Optical Engineer – Augmented Reality (AR)
Location
:
Salt Lake City, UT
Team
:
Hardware / Optics / AR
Experience Level
:
Mid–Senior
Coda Octopus Engineering Inc., a division of Coda Octopus Group, is a certified small business in search of an Optical Engineer (OE) to design, prototype, and optimize optical systems for next-generation Augmented Reality (AR) devices. In this role, the OE will develop and evaluate optical architectures that deliver high-quality visual experiences within compact wearable systems. This role will collaborate closely with hardware, display, mechanical, and perception teams to translate advanced optical concepts into manufacturable AR products.
Responsibilities- Design and develop AR optical systems, including wave guides, combiners, freeform optics, projection optics, and illumination paths.
- Perform optical simulations using tools such as Zemax, Code V, or Light Tools.
- Optimize image quality metrics including MTF, distortion, eyebox, field of view, brightness, and efficiency.
- Work with microdisplays (LCOS, OLED, Micro
LED) and evaluate their integration into AR optical architectures. - Build and test optical prototypes to validate performance and identify design improvements.
- Define optical tolerances and collaborate with mechanical engineering on packaging constraints.
- Develop optical test setups and measurement procedures.
- Work with manufacturing partners to transition optical designs into production.
- Troubleshoot system-level optical issues in integrated AR hardware.
- MS or PhD in Optical Engineering, Physics, Applied Optics, or a related field.
- 3+ years of experience designing imaging or display optics.
- Strong experience with optical design and simulation software (Zemax, Code V, or equivalent).
- Knowledge of geometrical optics, physical optics, polarization, and stray light analysis.
- Experience with optical lab equipment (interferometers, spectrometers, beam profilers, etc.).
- Ability to prototype and test optical systems.
- Experience with AR/VR optical architectures (wave guides, holographic optics, pancake lenses, birdbath optics, freeform optics).
- Familiarity with diffractive optics, metasurfaces, or holographic optical elements.
- Experience working with near-eye displays (NED).
- Knowledge of human vision and display perception.
- Experience transitioning optics from prototype to manufacturing.
- Deliver optical designs that balance performance, size, efficiency, and manufacturability.
- Enable immersive AR visual quality with wide field of view, large eyebox, and minimal artifacts.
- Collaborate across teams to ship integrated AR hardware systems.
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