More jobs:
Raytracing LLVM JIT Engineer GPUs — Equity
Job in
Salt Lake City, Salt Lake County, Utah, 84193, USA
Listed on 2026-09-09
Listing for:
NVIDIA
Full Time
position Listed on 2026-09-09
Job specializations:
-
Software Development
Computer Software / Middleware
Job Description & How to Apply Below
NVIDIA in Salt Lake City is seeking a Ray tracing Compiler Engineer to join our international engineering team. You will design and implement an LLVM-based backend JIT compiler targeting NVIDIA GPUs, crafting new passes and optimizations for high performance and short compile times.
You’ll collaborate with global compiler, hardware and application teams to shape future GPU architectures while applying LLVM code generation expertise and advanced C++ skills to robust, maintainable solutions.
#J-18808-LjbffrTo View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
Search for further Jobs Here:
×