Senior Combat Designer: Unreal Engine Systems & Bosses
Listed on 2026-10-02
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Creative Arts/Media
Jobgether is seeking a developer to own and evolve core combat systems, including enemy archetypes and bosses, from concept to polished implementation. You will implement combat behaviours using Unreal Engine, including Behaviour Trees, Animation Graphs, and Blueprints, collaborating with programmers on technical requirements.
You will balance combat with RPG progression, tune animation timing and hitboxes, and document findings for the team.
We are looking to fill the Senior Combat Designer:
Unreal Engine Systems & Bosses position at Jobgether SRL in United States.
The Senior Combat Designer:
Unreal Engine Systems & Bosses role at Jobgether SRL is now open for applications in United States.
Join us at Jobgether SRL as our next Senior Combat Designer:
Unreal Engine Systems & Bosses in United States.
We are currently recruiting a Senior Combat Designer:
Unreal Engine Systems & Bosses for our team in United States.
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