GPU Validation and Emulation Engineer; Levels
Listed on 2026-06-18
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Engineering
Systems Engineer, Hardware Engineer, Test Engineer, Electronics Engineer
GPU Validation and Emulation Engineer, Staff
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Join to apply for the GPU Validation and Emulation Engineer, Staff role at Qualcomm
Company
Qualcomm Technologies, Inc.
Job Area
Engineering Group, Engineering Group > GPU ASICS Engineering
General Summary
As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm GPU Engineer, you may architect, design, implement, verify, and/or optimize the performance and power of GPU cores. Qualcomm Engineers collaborate with cross-functional teams to meet and exceed customer needs.
Minimum Qualifications
- Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
OR
PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Additional
Job Description
Job Description :
- Synthesize the Verilog RTL and create models and compile them to emulators like Veloce/Palladium/Zebu and/or FPGA platforms
- Develop all aspects of hardware emulator implementation, with emphasis on design partitioning, synthesis, place and route, timing analysis & run time performance.
- Drive debug failures on emulator using latest technologies. Work with designers and SW driver team for testplan and debug.
- Work with tool vendors and push the methodology to improve the area/performance of the synthesized FPGA RTL.
- Work on third-party IP integration and system-level debugging.
- System level RTL simulation & design verification.
- Support chip bring up and post silicon debug.
- Debug functional and timing models.
Preferred Qualifications
- Bachelors degree in Science, Engineering, or closely related field
- 1+ years of hands on experience in emulation/simulation acceleration/FPGA.
- 1+ years in Design validation/Post-Silicon debug.
- 1+ years of hands on experience in creating high performance & area efficient emulation environments from RTL.
- 1+ years of hands on emulator platforms, platform bringup, digital design, verification, debugging, and waveform viewers
- 1+ Hardware emulators, such as Palladium, ZeBu, Veloce, or FPGA systems based on Xilinx or Altera FPGAs
- 1+ Emulation methodologies, including in-circuit emulation, hybrid systems, or simulation acceleration
- MS degree in Electrical Engineering or equivalent; 1 year of practical experience
- Design Verification knowledge – UVM/System Verilog preferred
- Knowledge of GPU/CPU/DDR/Bus preferred
- Verilog and System Verilog experience.
- Debugging system-level software, Debug RTL
- Programming skills in C and C++
- Scripting in Python, Tcl, or Perl
- Knowledge of Vendor Emulation tools/Xilinx tools/Synthesis tools
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