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Graphics; GPU) Architectural Modeling Engineer at Apple San Diego, CA

Job in San Diego, San Diego County, California, 92189, USA
Listing for: null
Full Time position
Listed on 2026-09-12
Job specializations:
  • Engineering
    Hardware Engineer, Test Engineer, Systems Engineer
Salary/Wage Range or Industry Benchmark: 135400 - 250600 USD Yearly USD 135400.00 250600.00 YEAR
Job Description & How to Apply Below

Graphics (GPU) Architectural Modeling Engineer

San Diego, California, United States | Hardware

Summary

Do you love crafting elegant solutions to highly sophisticated challenges? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system‑on‑chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices.

Together, you and your team will enable our customers to do all the things they love with their devices.

Description

  • Develop architectural models for the development, validation, and verification of graphics processing unit (GPU) design.
  • Write bit‑accurate architectural models for hardware/software (HW/SW) co‑validation.
  • Write timing‑accurate architectural and micro‑architectural models for performance validation and correlation.
  • Support GPU hardware and software teams during model and design bring‑up.
  • Triage regression failures and debug failures to root cause.
  • Improve modeling infrastructure.

Minimum Qualifications

  • Experience in C++ programming.
  • Experience with C++ modeling of computer architectures.
  • Experience with scripting languages Python, Ruby, or Perl.
  • Minimum of BS + 3 years of relevant experience.

Preferred Qualifications

  • Experience with advanced computer architecture.
  • Experience with GP‑GPU or parallel architectures.
  • Experience with computer memory hierarchy.
  • Experience with bring‑up and debug of complex systems.
  • Experience with GPU graphics pipeline.
  • Experience with performance analysis and debug.
  • Experience with HDLs, Verilog, System Verilog or VHDL.
  • Experience with turning architectural specifications into executable models.

Pay & Benefits

Base pay range: $135,400 to $250,600. Additional benefits include discretionary employee stock options, stock purchase plan, comprehensive medical and dental coverage, retirement benefits, discounted products and services, tuition reimbursement for formal education, discretionary bonuses, and relocation assistance.

Apple is an equal opportunity employer committed to inclusion and diversity. All applicants will be considered without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or other legally protected characteristics. Apple participates in E‑Verify where required and will provide reasonable accommodation to applicants with physical or mental disabilities.

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