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Windows Audio Software Engineer; Voice AI — Engineer, Senior

Job in San Diego, San Diego County, California, 92189, USA
Listing for: Qualcomm
Full Time position
Listed on 2026-06-13
Job specializations:
  • Software Development
    C++ Developer, Software Engineer, Embedded Software Engineer, AI Engineer (Applied/Software)
Salary/Wage Range or Industry Benchmark: 125000 - 150000 USD Yearly USD 125000.00 150000.00 YEAR
Job Description & How to Apply Below
Position: #Windows Audio Software Engineer (Voice AI) — Engineer, Senior

Qualcomm Technologies, Inc.

Job Area

Engineering Group, Engineering Group >
Software Engineering

General Summary

This position is not eligible for Qualcomm immigration sponsorship.

Qualcomm is a world-leading provider of mobile, computing, XR, automotive, and IoT SoCs and software technologies. Our Snapdragon platforms deliver highly integrated CPU/DSP/NPU capabilities that enable premium on-device experiences with industry-leading power efficiency.

As a member of Qualcomm’s Windows Audio Software team, you will design and build next-generation on-device Voice AI capabilities on Windows-on-Snapdragon platforms—spanning low-power always-on sensing through interactive speech experiences. You will collaborate with cross-functional teams (hardware, DSP, systems, ML, and product) and work with global stakeholders across regions and sites to deliver robust, production-ready solutions.

Responsibilities
  • Own feature development end-to-end for Voice AI capabilities on Windows, including wake-on-voice, on-device ASR, translation, transcription, and TTS.
  • Gather and refine technical requirements with internal and external partners; translate product goals into clear engineering requirements, architecture, and milestones.
  • Co-design and implement Windows audio + driver stack solutions that leverage Qualcomm SoC CPU/DSP/NPU capabilities while meeting strict latency and power targets for Voice AI experiences.
  • Build or extend components across user-mode and kernel-mode boundaries (UMDF/KMDF), integrating with Windows audio frameworks and platform services as needed for Voice AI pipelines.
  • Drive low-power audio architecture for "always-on" use cases, including concurrency and power-mode transitions across multiple audio features.
  • Optimize and validate performance using Windows diagnostics and systematically debug complex multi-threaded and multi-processor issues across HW/SW boundaries.
  • Communicate development status, risks, and mitigations to technical leads and stakeholders.
  • Participate in roadmap planning and execution; contribute to process improvements that increase quality, scalability, and maintainability.
Minimum Qualifications
  • Bachelor’s degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience.
  • Master’s degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience.
  • PhD in Engineering, Information Systems, Computer Science, or related field.
  • 2+ years of academic or work experience with programming languages such as C, C++, Java, Python, etc.
Preferred Qualifications
  • Master’s degree in Engineering, Information Systems, Computer Science, or related field.
  • 3+ years of industry experience in software engineering, with a focus in one or more of the following areas:
    Windows system software, device drivers, multimedia/audio, platform software, or performance/power-sensitive products.
  • Proficiency in systems programming (C/C++ preferred) and ability to deliver production-quality code in complex codebases.
  • Strong Windows development skills using Visual Studio, source control (Git-based workflows), and disciplined debugging practices.
  • Solid understanding of Windows OS fundamentals relevant to system-level development: processes/threads, synchronization primitives, memory, I/O, and performance diagnostics.
  • Experience developing or integrating Windows drivers using KMDF and/or UMDF, including build, deployment, and debugging fundamentals.
  • Hands-on experience with multi-threaded programming, concurrency control, and performance/latency tuning.
  • Proven ability to work cross-functionally and communicate effectively with distributed teams across regions/time zones.
  • Windows audio ecosystem experience (any of the following): audio drivers, audio endpoints, WASAPI, audio effects/APOs, audio policy, power-aware audio scenarios, or end-to-end audio pipeline integration.
  • Demonstrated experience using AI-assisted development tools to improve productivity across the software lifecycle (requirements/architecture, implementation, debugging, testing, and documentation), with the ability to…
Position Requirements
10+ Years work experience
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