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Visual Designer, Product Education

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: The Sage Group
Full Time position
Listed on 2026-09-23
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation, Video Production, Creative Design / Digital Art, Graphic Designer
Salary/Wage Range or Industry Benchmark: 90000 - 140000 USD Yearly USD 90000.00 140000.00 YEAR
Job Description & How to Apply Below

Visual Designer, Product Education (Hybrid in San Francisco)

About the role

The Sage Group’s client is in search of a Visual Designer, Product Education. You'll design the visual layer of their educational videos and video courses: diagrams, motion graphics, on-screen text treatments, and animated explainers that make technical or abstract concepts click. Just as importantly, you'll help build the visual language and system behind that work: the templates, motion principles, typography, and iconography that let the whole team produce content that feels like it belongs together, even as different people work on different projects.

That system should feel like a natural extension of Anthropic's broader design language, not something separate from it, so part of the job is understanding our existing design system well enough to build on it thoughtfully rather than reinvent it.

This is a good fit for someone who enjoys the challenge of visualizing ideas that don't have an obvious visual form yet (how a feature works, how a model reasons, how a workflow fits together), and who wants to build the design foundation that a growing content function will rely on for years.

Responsibilities

  • Design visual assets for educational videos, including diagrams, motion graphics, animations, and on-screen text treatments that clarify complex or technical topics
  • Partner with producers, writers, and subject matter experts to turn technical concepts into visuals that are accurate and easy to understand
  • Develop and maintain a visual language and design system for product education content, spanning video, in-product guidance, and written materials
  • Build templates, motion presets, and reusable components that let the broader team produce consistent content efficiently
  • Storyboard and previsualize graphics and animation sequences before production begins
  • Collaborate with video producers and editors to integrate designed assets into finished videos
  • Design thumbnails across the content library, not just for video, so they're consistent and inviting wherever they appear
  • Design badges and other visual markers that recognize what someone has learned
  • Weigh in on web design and visual polish as needed
  • Adapt educational content into social-ready assets, giving it a light presence beyond the platform it was made for
  • Review and refine designs based on feedback from stakeholders and signals from how content actually performs
  • Identify opportunities to improve the visual quality or clarity of existing content, and bring proposals forward proactively
  • Stay current on motion design, information design, and educational content trends relevant to technical audiences

Qualifications

  • Have a portfolio that includes video explainer, motion graphics, infographics, or other work that makes complex ideas visually clear
  • Have experience building or contributing to a visual design system or style guide, and can explain the thinking behind it
  • Are skilled with design and motion tools such as Figma, After Effects, and Illustrator
  • Can take a technical or abstract concept and find a visual metaphor or structure that makes it intuitive
  • Have a strong eye for typography, color, layout, and motion, and hold your own work to a high bar
  • Are comfortable designing across formats — video, thumbnails, web, and social — and can adapt a visual system to each without losing consistency
  • Work well with producers, writers, and engineers, and can incorporate feedback from people outside of design
  • Are comfortable managing several video projects at once, often with fast turnaround times
  • Are self-directed — you notice where the content or system could be better and take the initiative to improve it, rather than waiting to be asked
  • Are excited about making AI concepts accessible and understandable to a broad audience

Nice to Haves

  • Experience in edtech, instructional design, or curriculum development
  • Background specifically in motion graphics or animation for explainer or educational content
  • Experience partnering closely with subject matter experts to distill technical material
  • Familiarity with AI or machine learning concepts
  • Experience extending or adapting an established design system into a new content area, rather than only working within one that's already fully defined

Duration: 5+ months



Location:

Hybrid in San Francisco (Must be located in the Bay Area)

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