UI/UX Principal (AgentExchange UX
Listed on 2026-08-13
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Design & Architecture
UI/UX Design, Product Designer
- Our teams craft Salesforce’s enterprise and consumer products, create new design patterns and guidelines, and partner with cross-disciplinary teams to bring human-centered experiences to life. These roles are an opportunity to solve meaningful problems at scale, design for inclusivity and accessibility, and make life better for our users and customers
- You’ll set and articulate the product and feature vision by leveraging your skills in visualization, influence, and empathy, guiding the team through its implementation. You’ll partner closely with product and technology leaders as a trusted, senior stakeholder in our release roadmap
- You’ll immerse yourself in the end-to-end experience of your work, creating a variety of design artifacts to communicate ideas and direction and to persuade senior audiences
- Ultimately, you’ll make products people love to use - tools that make a salesperson’s day more productive, a marketer’s campaign more powerful, and a developer’s app more feature-rich
- Set the vision for your product area, articulating it with passion and guiding the team through implementation, in close collaboration with product owners, engineers, and user research teams
- Serve as the primary point of contact and bridge linking design, product, engineering, and marketing teams across multiple disciplines
- Oversee multiple web and mobile application features, interfaces, and experiences across a broader product surface
- Communicate complex, compelling ideas that influence senior leadership using documentation, reviews, and presentations
- Produce prototypes, wireframes, storyboards, concepts, and other collateral to help communicate research results and persuasively make the case for new ideas at the leadership level
- Lead the evolution of design systems - creating designs that adhere to and extend the existing style guide, while suggesting and contributing to systemic modifications and teaching others the design systems approach
- Generate detailed final design specs that inspire accurate developer builds
- Work with developers and quality experts to deliver a polished final product
- Promote and educate others on new interface guidelines and design patterns across the broader organization
- Mentor and develop other designers, facilitating growth opportunities and actively advocating for team goals; partner with recruiting to identify and hire world-class, diverse talent
- Develop software that is global in reach, universal in design, and designed for users of multiple languages and abilities
- Champion and hold the line on accessibility, encouraging product and engineering management to prioritize accessible features and bug fixes, and questioning decisions that may be harmful to underrepresented groups
- Set and own the vision for a product’s creative identity, articulate it clearly and convincingly to senior leadership, and guide the team through its implementation
- In office expectations are 36 days/a quarter to support customers and/or collaborate with their teams
- Medical Care
- Life Insurance
- Retirement Savings
- Employee Assistance Programs
- With 9 standard holidays and four floating holidays, you get a total 13 paid days off each year
If you want to use your UX skills to set the creative vision, inspire teams, and transform the way business gets done, we would love for you to join us!
Deep understanding of user-centered design methods and best practices, and experience using analytics and research to drive decisions and develop product iterations
Capability to deliver original, high-quality design work that is conceptually strong, pushes the boundaries of a solution and raises the bar for creative work, meets business needs, and is at the right level of fidelity for each phase of a project
Mastery of designing and thinking in design systems, not just single-purpose apps - including evolving and teaching the design systems approach to others, in and outside UXExpert knowledge of current design tools, such as Figma, along with an ability to learn new toolsA related technical degree required
12-15+ years of experience designing and delivering software products from start to finish as part of a cross-functional team, including…
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