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Sr Product & Business Mgr, XR Devices

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Dolby Laboratories
Full Time position
Listed on 2026-02-28
Job specializations:
  • IT/Tech
    Digital Media / Production, Systems Engineer, Product Designer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent.

We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits,not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.

Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

As a Senior Product Manager, you will help define and drive the future of immersive and interactive entertainment across Smart/AI Glasses, audio wearables (true wireless earbuds/headphones), and head‑mounted displays (XR devices). This role sits at the intersection of product strategy, technology, and business leadership, with end‑to‑end ownership of a portfolio that enables Dolby XR audio and video experiences for consumers.

You will shape the roadmap that brings Dolby’s immersive technologies to life on next‑generation XR devices—guiding concepts from early innovation through launch and scale. In addition to full product lifecycle ownership, you will act as the business owner for this portfolio, with accountability for strategy, execution, and revenue outcomes.

XR is an emerging and rapidly evolving market. In this role, you will help define what entertainment means in this space—bringing colleagues, partners, and customers along the journey. You’ll combine deep subject‑matter expertise with strategic vision, working collaboratively across the organization while operating with a high degree of autonomy.

What You’ll Bring

You are energized by pushing the boundaries of immersive media and interactive experiences. You are curious by nature, comfortable navigating ambiguity, and motivated by turning complex technology into compelling products. You can dive deep with research and engineering teams when needed, while consistently elevating discussions through strong product judgment, business acumen, and long‑term thinking.

Key Responsibilities
  • Own the product lifecycle for a portfolio of XR and wearable device experiences, including product vision, roadmap definition, product‑market fit validation, and execution—ensuring solutions reach the market with the right capabilities at the right time.
  • Lead cross‑functional collaboration across Dolby teams to deliver a cohesive XR ecosystem, managing upstream and downstream dependencies and ensuring alignment with broader Dolby strategy.
  • Serve as the primary bridge between the Entertainment Business Group and the Advanced Technology Group for XR audio and video device products, partnering closely with research teams to translate innovation into scalable offerings.
  • Act as a subject matter expert on XR audio and video technologies for immersive and interactive content capture and playback (e.g., 360° and 6

    DoF experiences).
  • Develop and communicate business strategy, building alignment and buy‑in across the organization.
  • Partner with Marketing and internal stakeholders to shape and execute impactful go‑to‑market strategies.
  • Own revenue planning and execution for the XR and wearables device portfolio.
Qualifications
  • 10+ years of progressive product management experience, with a demonstrated track record of leading successful audio and/or video product strategies for consumer electronics devices—ideally including Smart Glasses, HMDs, or audio wearables.
  • Strong understanding of multimedia systems and AV SoC architectures, as well as mobile displays and camera technologies.
  • Experience collaborating with major consumer electronics SoC suppliers (e.g., Qualcomm, Media…
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