UI/UX Designer
Listed on 2026-06-19
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IT/Tech
Product Designer, UI/UX Design, Robotics
About the Team
Droyd builds autonomous robotic systems that automate repetitive manual work in real environments. We design and manufacture our hardware in-house, which means iteration, fabrication, and execution all happen under one roof.
Our robots need software interfaces that are clear, efficient, and practical for real use. Our product and software efforts span teleoperation, internal tools, customer demos, and company-facing materials — design plays a central role across all of it.
About the RoleAs a UI/UX Designer at Droyd, you will own design across the company. You will shape product experiences, help define operator workflows, and support broader company design needs like presentations and visuals.
You will work closely with front-end engineers and technical teams to turn rough ideas into usable systems.
This role is based on-site in San Francisco, CA.
In This Role, You'll Product Design- Own product and company-wide design work
- Design interfaces for teleoperation and operator workflows
- Help improve usability across internal and external product surfaces
- Work closely with front-end engineers to bring designs into production
- Iterate quickly based on operator and team feedback
- Support decks, visuals, and other presentation needs across the company
- Help maintain a consistent, high-quality visual identity
- On-site in San Francisco, CA
- Full-time
Compensation: $130K–$175K base salary, plus equity
We're Looking For Candidates Who- Have strong product and UX instincts
- Can work across both product design and broader visual design needs
- Have experience designing practical, user-centered workflows
- Can collaborate closely with engineers in a fast‑paced environment
- Experience with VR or teleoperation interfaces
- Experience in robotics, industrial, or highly technical products
- Strong visual design and presentation skills
Droyd builds autonomous robotic systems that operate in real production environments. We design the hardware, develop the control stack, and generate the data that enables generalist robotics.
If we do this right, robots stop being demos and start being infrastructure.
Join us and help build the systems that make it real.
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