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Product Designer

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Mundi
Full Time position
Listed on 2026-09-28
Job specializations:
  • IT/Tech
    Product Designer, CAD/ AutoCAD/ Mechanical Design, Product Engineer
Salary/Wage Range or Industry Benchmark: 150000 - 200000 USD Yearly USD 150000.00 200000.00 YEAR
Job Description & How to Apply Below

About the Company

Dirac is building the creative suite for manufacturing engineering. Manufacturing engineering has been underserved by fractured tooling. The work of defining how a product gets built is spread across process plans, MBOMs, routings, work instructions, spreadsheets, PLM configurations, ERP tables, and internal tools. Each artifact represents only part of the process, forcing engineers to rebuild context whenever a design changes.

BuildOS brings these workflows together in one environment. Manufacturing engineers author, version, review, and distribute the Build—the canonical definition of how a product is produced.

About The Company

Dirac is building the creative suite for manufacturing engineering. Manufacturing engineering has been underserved by fractured tooling. The work of defining how a product gets built is spread across process plans, MBOMs, routings, work instructions, spreadsheets, PLM configurations, ERP tables, and internal tools. Each artifact represents only part of the process, forcing engineers to rebuild context whenever a design changes.

BuildOS brings these workflows together in one environment. Manufacturing engineers author, version, review, and distribute the Build—the canonical definition of how a product is produced. Figma owns the design file, Git Hub owns the repo, Dirac owns the Build. We're looking for an early Product Designer to define how that suite works and feels. You'll build serious tools for technical users in a domain where great design can fundamentally change how someone works.

We're a small team that values autonomy, quality, feedback, and a bias toward action.

About

The Role

You will own projects from pencil to release, working across user research, product strategy, prototyping, interaction design, visual design, and frontend development. You'll shape both Structure—flows, information architecture, and wireframes—and Surface—layout, typography, color, and interaction polish.

Responsibilities
  • Design across BuildOS, including 3D CAD interaction, structured data authoring, document generation, and shop floor workflows.
  • Define the patterns, primitives, and interactions that make complex workflows feel like one coherent product.
  • Understand the spreadsheets, internal tools, and manual processes users rely on today, then design replacements that are faster, more complete, and more trustworthy.
  • Become fluent in manufacturing workflows, including BOMs, BOPs, work instructions, GD&T, PMI, revision control, work centers, and takt time.
  • Work directly with manufacturing engineers, operators, and customers, including spending time on factory floors.
  • Help establish Dirac's design language, design system, and product standards as Build OS grows.
  • Partner closely with Product and Engineering from early exploration through implementation and release.
  • Contribute beyond traditional product design through user research, prototyping, frontend development, and product polish.
Requirements
  • 5+ years of product design experience, ideally designing complex B2B, technical, or professional software.
  • High technical acumen and experience designing complex systems, workflows, and information-heavy interfaces.
  • Strong interaction and visual design skills, from early concepts and prototypes through polished production-ready designs.
  • Experience owning projects end-to-end, including research, problem definition, design, implementation, and release.
  • Strong product judgment and the ability to balance user needs, technical constraints, business priorities, and speed.
  • High attention to detail and a strong bar for craft, usability, and visual quality.
  • Ability to self-direct, prioritize independently, and thrive in a fast-moving, ambiguous environment.
  • Experience using qualitative and…
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