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Cross-Platform Shader Engineer -Fidelity UI
Job in
San Francisco, San Francisco County, California, 94199, USA
Listed on 2026-04-17
Listing for:
Google Inc.
Full Time
position Listed on 2026-04-17
Job specializations:
-
Software Development
Software Engineer
Job Description & How to Apply Below
A leading global technology company in San Francisco is seeking a Software Engineer focused on shader technology for Project Borealis. The role requires developing high-quality shaders across Web and Native platforms, with responsibilities including collaboration with cross-functional teams and creating performance measurement plans. Ideal candidates will have 8 years of front-end software development experience and a Bachelor's degree. The position offers a competitive salary range of $207,000-$300,000 plus bonuses and equity.
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