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Member of Technical Staff, Product Engineer

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Plato
Full Time position
Listed on 2026-07-13
Job specializations:
  • Software Development
    Backend Developer, Full Stack Developer, AI Engineer (Applied/Software), Software Engineer
Salary/Wage Range or Industry Benchmark: 120000 - 150000 USD Yearly USD 120000.00 150000.00 YEAR
Job Description & How to Apply Below

Introduction

Plato is an applied research lab building the foundational infrastructure to train specialized AI agents.

We turn real-world data streams into high-fidelity simulated environments that generate the training signal needed to make capable models. Our work supports frontier labs, startups, and enterprises building AI systems for complex, high-stakes work.

Today, only a handful of players can train models for capable work. Compute and algorithms are rapidly commoditizing, but reinforcement learning data remains the bottleneck. Plato is changing that by automatically scaling training environments from proprietary real-world data.

Why This Role Matters

Plato's product is the interface between frontier AI research and real-world deployment.

Our systems are used by labs, startups, and enterprises building AI agents for complex, high-stakes work. The research only matters if it becomes a product that technical teams can understand, trust, operate, and build on.

As a Member of Technical Staff, Product Engineer, you will own the end product: the workflows, interfaces, backend systems, and product primitives that turn Plato's research loop into usable software for customers and internal teams.

Role Description

You will build 0->1 products at the edge of AI research, customer workflows, and production engineering.

This role is for someone who likes turning ambiguous problems into real products: talking to users, understanding messy technical workflows, designing the right abstraction, building the full stack, and iterating quickly as the research and customer needs evolve.

You might build product surfaces for labs to inspect and validate generated environments, workflows for startups to turn real-world traces into training tasks, tools for enterprises to evaluate agent behavior, or internal systems that help researchers understand rollouts, failures, rewards, and telemetry.

You will stay close to the research loop, but your center of gravity is the product: making powerful systems usable, legible, and dependable.

You Will Work On
  • Build end-user product surfaces for labs, startups, and enterprises working with Plato's RL environment generation platform.
  • Turn ambiguous customer and research workflows into clear, usable, technically durable product experiences.
  • Design and implement full-stack systems across frontend, backend, data models, observability, and internal tooling.
  • Create interfaces for inspecting traces, tuning scenarios, validating environments, reviewing rollouts, and understanding model behavior.
  • Work closely with researchers and customers to prototype quickly, learn from usage, and turn rough ideas into durable products.
  • Ship high-quality software in a fast-moving, deeply technical team.
What We're Looking For

We're looking for a product-mindful engineer who wants to build the end product while staying close to the frontier research loop.

  • Enjoy going from 0->1 on new products, especially in ambiguous or fast-changing problem spaces.
  • Have strong product taste and can make complex technical workflows feel simple and usable.
  • Are comfortable owning full-stack product work across frontend, backend, data, and systems.
  • Like talking to users, understanding their workflows, and translating that into software that solves real problems.
  • Can operate with high agency when the product, customer need, and technical architecture are still being discovered.
  • Care about correctness, craft, observability, and iteration speed.
  • Want to build software that is part of the core AI training loop, not a wrapper around it.
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