Compiler Runtime Engineer
Listed on 2026-08-29
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Software Development
Software Engineer, Computer Software / Middleware, AI Engineer (Applied/Software)
I’m working with an ambitious AI infrastructure company developing a compiler and runtime platform that enables machine-learning workloads to execute efficiently across different hardware architectures.
They are looking for a Runtime Engineer to build the systems layer responsible for turning optimized compiler output into reliable, high-performance execution. You will work closely with compiler and hardware engineers across runtime architecture, parallel execution, scheduling and performance analysis.
You will:- Design a portable runtime for AI workloads
- Build workload partitioning, parallel execution and kernel-scheduling capabilities
- Prototype new runtime techniques and evaluate them against real hardware
- Benchmark compiled workloads and diagnose performance bottlenecks
- Develop profiling tools that inform compiler and runtime improvements
- Help evolve the platform around real ML workloads and deployment requirements
- 4+ years in compiler, runtime or low-level systems engineering
- Strong modern C++
- Deep knowledge of concurrency and asynchronous execution
- Understanding of memory hierarchies and vector/scalar compute
- Experience with OS kernels, hypervisors or similarly low-level systems
Experience with CUDA, ROCm, GPU programming, HPC, large compute clusters, PyTorch, JAX or Triton would be particularly valuable.
This is an opportunity to own a foundational part of a new AI compute platform, working directly between compiler output, hardware execution and distributed systems.
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