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Design Engineer

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Dedalus Labs
Full Time position
Listed on 2026-09-14
Job specializations:
  • Software Development
    Front End Developer, Web Developer
Salary/Wage Range or Industry Benchmark: 130000 - 190000 USD Yearly USD 130000.00 190000.00 YEAR
Job Description & How to Apply Below

Design Engineer @ Dedalus Labs
Mission

Dedalus Labs is an AI research neolab building infrastructure for AI agents.

We are looking for a design engineer who wants to build the UI for the platform that will power the AI agents of the future.

You might be a fit if you
  • Are obsessive about user experience.
  • Measure thrice, cut once.
  • Sweat the small details.
  • Believe great products are built from millions of tiny perfected parts.
  • Live at the bleeding edge of web and browser technology.
  • Have strong opinions about frameworks, languages, rendering models, and where the web is going.
  • Think the internet should be faster.
  • Have shipped amazing work.
  • Understand why a spring beats a tween.
  • Care about optimal bundling strategies.
  • View software engineering as simply moving typed data around.
  • Believe actions speak louder than words.
  • Are high agency and fiercely independent.
  • Say how things ought to be built, then build them.
  • Are a competitive teammate with a heart of gold.
  • Are hungry to learn, improve, and reflect deeply on feedback.
  • Go above and beyond in everything you do.
What we look for
  • Fluency with AI coding tools.
  • Deep expertise in React and Type Script.
  • Experience with web frameworks like Next.js, Vite, or Remix.
  • Wizardry with styling libraries like Tailwind CSS.
  • Strong instincts in responsive design and motioning patterns.
  • Performance-pilled engineers with exceptional core web vitals instincts.
  • Good judgment around RSC, streaming, and loading states.
  • Responsive, accessible work.
  • Modern CSS you are a little smug about.
Nice-to-have
  • Experience with Motion, GSAP, View Transitions, WebGL, Three.js, React Three Fiber, or similar tools.
  • High-performance tooling, e.g. Vite+, the oxc stack, etc.
  • Canvas, shaders, GLSL, or WebGPU.
  • Open-source contributions we can look at.
  • Tools or techniques we have not heard of yet.
  • Experience writing APIs.
  • Comfort with Supabase or a similar database.
  • Strong knowledge of types.
  • Interest in category theory.
Taste

You know what good looks like.

Logistics
  • In person in San Francisco.
  • Remote considered case by case for exceptional applicants.
  • We sponsor visas.
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