Senior Engineer, GPU RTL Design - Pixel Pipe
Listed on 2026-07-01
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Engineering
Hardware Engineer, Systems Engineer, Electronics Engineer, Test Engineer
Senior Engineer Gpu Rtl Design Engineer
Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy – the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices (mobile, automotive, and other custom market segments) consumed by millions of people around the world.
Come build with us!
As a Senior Engineer Gpu Rtl Design Engineer, you will contribute to the design and development of complex RTL blocks and subsystems for Samsung's next-generation mobile GPU IPs, delivering high-quality, scalable implementations that power premium smartphones and adjacent consumer technologies.
In this mid-to-senior individual contributor role, you will collaborate closely with hardware and software design teams and work across multiple GPU functional domains—including control, datapath, memory systems, and fixed-function logic, with a focus on pixel processing and graphics pipeline stages. You bring curiosity, RTL design knowledge, and microarchitectural understanding to support design decisions, resolve cross-block challenges, and ensure robust, production-ready GPU designs across multiple IP generations.
- You contribute to the microarchitecture definition and RTL implementation of complex GPU blocks and subsystems, translating architectural specifications into efficient, maintainable, and scalable hardware designs, including pixel pipeline and fixed-function graphics logic.
- You enjoy learning about the RTL lifecycle, help driving design from microarchitecture through RTL development, integration, debug, and simulation readiness while ensuring consistent execution across multiple functional areas and projects.
- You support technical excellence by driving design quality and accuracy, developing clean, synthesizable RTL, and collaborating with verification teams to enable thorough validation, resolve functional issues, and ensure coverage, robustness, and sustainability across complex graphics processing flows.
- You help resolving functional design challenges, working with architecture, physical design, and system-level teams to address interface definition, timing, power, performance, and area tradeoffs early in the design cycle, with strong consideration for graphics performance and pixel throughput efficiency.
- You take initiatives on moderate-to-complex projects and help advance best practices, methodologies by exploring emerging GPU technologies and RTL design methodologies.
Skills and Qualifications
- 2+ years of experience with a Bachelor's degree in Computer Science/Computer Engineering/relevant technical field, or a Master's degree.
- 2+ years of hands-on experience in semiconductor RTL design for complex SoC, CPU, or GPU architectures.
- Hands-on experience in RTL design using Verilog/System Verilog, including microarchitecture development, integration, and debug.
- Working knowledge of GPU or high-performance digital design concepts, including control logic, datapath design, memory systems, and fixed-function acceleration within graphics or pixel processing pipelines.
- Working knowledge of interpreting architectural specifications and driving design tradeoffs across performance, power, and area (PPA).
- Experience with front-end ASIC design flows, including linting, synthesis, timing analysis, and design quality checks.
- Strong analytical, and problem-solving skills, with the ability to identify and propose data-driven solutions.
- Excellent written and verbal communication skills for technical documentation.
- Excellent collaboration skills, with the ability to navigate ambiguity a fast-paced, global team environment.
Our Team
The GPU Project and RTL teams at SARC/ACL own the microarchitecture development of features for Samsung's current and next-generation mobile GPU IPs. Our work spans core RTL design, front-end implementation, power and performance optimization, firmware enablement, and the infrastructure needed to deliver scalable, production-ready designs. Through cross-functional collaboration, we translate architectural concepts into high-quality RTL that delivers market-differentiating performance and energy efficiency.
Our Xclipse GPU is the industry's first mobile GPU with hardware ray tracing technology, enabling console-level graphics on Samsung Galaxy smartphones.
You will join a diverse, highly collaborative organization working across concurrent-development cycles, with direct impact on consumer technologies used worldwide. Here you'll help build what's next, experiment with new ideas and explore different GPU development verticals, broaden technical expertise, and solve impactful challenges in a supportive environment that values collaboration, continuous learning, and growth.
Total Rewards
At Samsung – SARC/ACL, base pay is one part of our total compensation package and is…
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