Software Engineering Manager, XR Graphics
Listed on 2026-09-10
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Software Development
Software Architect, AI Engineer (Applied/Software), Software Engineer
Software Engineering Manager, XR Graphics
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Experience owning outcomes and decision making, solving ambiguous problems and influencing stakeholders;deep expertise in domain.
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- Bachelor’s degree, or equivalent practical experience.
- 8 years of experience in software development.
- 3 years of experience with graphics development, graphics performance, or graphics tools.
- 3 years of experience in a technical leadership role.
- 2 years of experience in a people management or team leadership role.
- Master's degree or PhD in Computer Science or related technical field.
- Experience architecting and deploying graphics rendering stacks, display pipelines, or developer tools for augmented reality or virtual reality platforms.
- Experience with AR or VR.
- Experience programming with modern graphics APIs such as Vulkan, DirectX 12, or Metal.
- Experience building flexible and scalable teams and roadmaps.
- Familiarity working with any of the following:
Compiler development, Android development, Unix/Linux environments, distributed and parallel systems, or developing large software systems.
Like Google's own ambitions, the work of a Software Engineer goes beyond just Search. Software Engineering Managers have not only the technical expertise to take on and provide technical leadership to major projects, but also manage a team of Engineers. You not only optimize your own code but make sure Engineers are able to optimize theirs. As a Software Engineering Manager you manage your project goals, contribute to product strategy and help develop your team.
Teams work all across the company, in areas such as information retrieval, artificial intelligence, natural language processing, distributed computing, large-scale system design, networking, security, data compression, user interface design; the list goes on and is growing every day. Operating with scale and speed, our exceptional software engineers are just getting started -- and as a manager, you guide the way.
With technical and leadership expertise, you manage engineers across multiple teams and locations, a large product budget and oversee the deployment of large-scale projects across multiple sites internationally.
The mission of XR Graphics is to build the graphics tools and rendering pipeline for the Android XR platform. We have expertise in various components of the graphics stack, from low-level graphics and system bringup to developer-facing APIs. We collaborate with application developers and hardware providers to optimize graphics stack. We also develop graphics best practices for XR and other rendering environments.
The Software Engineering Manager for XR Graphics, leading a team of experts that enable the end-to-end graphics stack for AR/VR devices.
For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap – the convergence of AI and XR. This is more than just new devices – it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices like smart glasses and headsets pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.
Individual pay is determined by factors including job-related skills, experience, and relevant education or training.
US: $207000 - $300000 (USD) + 20% bonus target + equity + benefits
Learn more about benefits at Google .
- Guide architectural strategy across low-level graphics drivers, modern Vulkan APIs, and real-time…
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