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Shader Technical Artist - Unreal Engine Mastery

Job in San Mateo, San Mateo County, California, 94409, USA
Listing for: WorkinGames
Full Time position
Listed on 2026-08-31
Job specializations:
  • IT/Tech
Salary/Wage Range or Industry Benchmark: 86000 - 127000 USD Yearly USD 86000.00 127000.00 YEAR
Job Description & How to Apply Below

Workin Games seeks a Shader Technical Artist to craft and optimize shader/master materials in Unreal Engine. You will collaborate with teams to define shader standards, push real-time rendering boundaries, and tackle complex technical and creative challenges.

The role emphasizes building shaders, shading tools, and ensuring performance targets across platforms, with a strong focus on workflow efficiency and visual fidelity.

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