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Sr Software Engineer

Job in San Mateo, San Mateo County, California, 94409, USA
Listing for: Playstatio
Full Time position
Listed on 2026-05-20
Job specializations:
  • Software Development
    Software Engineer, C++ Developer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the Play Station brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world.

Our role at SIE is to create and nurture the experiences under the Play Station brand, a name synonymous with entertainment excellence and creativity.

Responsibilities
  • Drive video codecs architecture design and development for Play Station SDKs and cloud gaming platform.
  • Drive product-focused algorithm innovation for video codecs, aligning performance optimizations with product and user requirements.
  • Own multiple encoder/decoder features with strong accountability for quality, performance, and maintainability, leveraging ML-based techniques for video quality enhancement.
  • Partner with platform, hardware, and system software teams to investigate and resolve complex, high-priority issues across the codec pipeline.
  • Evaluate emerging codec and media technologies and recommend integration strategies for future platforms.
  • Conduct system-level performance investigations and lead optimization strategies across CPU and GPU.
Required Qualifications
  • Expertise with video compression standards (e.g., AV1, VVC, VP9, H.265, H.264, H.264/H.265, VP9).
  • Knowledge of multi-threaded programming and debugging using C and C++.
  • Proficient with a wide range of development tools, including IDEs, Git/SVN, JIRA.
  • Proven ability to deliver features from design to validation with clean, efficient code.
  • Extensive experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU.
  • Bachelor’s or Master’s degree (or equivalent).
Nice to have
  • Extensive experience with GPU programming (HLSL, Vulkan, CUDA) with proven profiling, debugging, and optimizations across CPU and GPU.
  • AI/ML modeling and training experience.
  • Embedded system experience with multimedia frameworks.
  • Knowledge of SIMD optimizations on real time systems.
  • Contributions to open‑source projects in multimedia, systems programming, or performance engineering.
Equal Opportunity Statement

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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