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Shader Tech Artist: Unreal Engine Real-Time Rendering Pro

Job in San Mateo, San Mateo County, California, 94409, USA
Listing for: 31stunion
Full Time position
Listed on 2026-08-20
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 86000 - 127000 USD Yearly USD 86000.00 127000.00 YEAR
Job Description & How to Apply Below

31stunion in California is seeking a Shader Technical Artist to develop and optimize shader masters for real-time visuals in our game projects. You will leverage Unreal Engine, node-based shader graphs, and HLSL to create stylized and P  shaders that integrate smoothly with the materials team.

Collaborate across disciplines, set shader standards, profile performance, and address pipeline inefficiencies. Prior experience with UE5, Substance Designer/Painter, Photoshop and 3D texturing will help

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