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Game Producer - Slots
Job in
Sandy Springs, Fulton County, Georgia, USA
Listed on 2026-08-22
Listing for:
Art of Spin
Full Time
position Listed on 2026-08-22
Job specializations:
-
Entertainment & Gaming
Game & 3D/XR Development
Job Description & How to Apply Below
We are looking for an experienced Producer to support the production of a new titles in development at Studio Art of Spin. This is a key role in shaping the future of our products, ensuring that our games are fun, engaging, and aligned with player expectations. You will drive the development process from concept to completion, collaborating with Product Owner, Designers, Artists, and Developers to create top-tier gaming experiences for a global audience.
Our company values:
- Passion for IGaming;
- Creating innovative projects;
- Strong appreciation of your performance;
- Comfort and well-being of our employees.
What you'll do
Game concept & documentation
- Create and maintain Game Design Documents (GDD): mechanics, UX flows, block diagrams, feature specs.
- Define core gameplay systems — reel strips, line configurations, symbol sets, probability models, multipliers.
- Write clear, concise game UI texts: rules, Pay Table, tooltips, hints — with attention to social casino/sweepstakes language specifics.
- Participate in UX/UI design and control integration quality.
Math, economy & balance
- Prepare the Initial Math Document and base mathematical model together with the math team.
- Verify RTP, dispersion, and volatility in collaboration with mathematicians.
- Participate in simulation analysis (thousands to millions of rounds) and support balance adjustments.
- Contribute to reward curve balancing and in-game economy design.
- Prepare style descriptions, visual references, and mood boards for each game.
- Run regular review sessions with artists; provide structured, actionable feedback on concepts, renders, and animations.
- Define animation requirements: triggers, states, timings — and verify final integration against spec.
- Build and maintain a sound map: match audio events to game mechanics.
- Deliver feedback to the sound designer and validate intermediate builds.
- Verify correct audio integration in each build.
Gamification systems
- Design in-game meta systems: achievements, missions, levels, collections, leaderboards, daily activities.
- Define progression logic, completion conditions, reward structures, and return loops.
- Contribute to reward economy balance and progression curve math (XP, levels, requirements, rarity).
- Integrate gamification systems into core loop and meta loop; configure triggers, conditions, and visual indicators.
- Set tasks for art, UX, and sound teams: badges, medals, progress bars, reward screens.
- Design dynamic events, seasonal activities, and time-limited mechanics.
- Analyze QA feedback and testing data to improve mechanics.
- Run play testing sessions; translate findings into concrete product improvements.
- Monitor competitors and industry trends; bring insights into ongoing development.
- Final quality check across art, animation, gameplay, and integrations.
- Support the delivery process and participate in final build sign-off.
What you'll grow into
This role is designed to give you clear upward path. As you develop, you'll take on:
- A/B testing of reward variants and data-driven optimization of engagement loops.
- Live Ops event planning and collaboration with marketing on in-game promotions.
- Cross-functional ownership of gamification strategy for Art of Spin's product line.
- Mentoring junior team members and contributing to internal production processes.
Requirements
Experience
- 2–4 years of experience in a Game Producer, Game Designer, or similar production role.
- Experience working on at least one shipped title or game in active production.
- Background in the iGaming industry — slots, crash games, or social casino — is required.
- Familiarity with sweepstakes or social casino mechanics is a strong plus.
Skills & knowledge
- Hands‑on experience creating and maintaining GDDs and feature specs.
- Basic understanding of slot math: RTP, volatility, reel logic, payout structures.
- Ability to give clear, structured feedback to artists and animators.
- Understanding of software development workflows and cross‑functional game dev environments.
- Comfort working with analytics data and player metrics to inform decisions.
- Ability to write clear game UI texts in English.
- Structured thinker — you break big problems into concrete steps.
- Proactive communicator — you surface blockers early, not late.
- Detail‑oriented, but not lost in the details — you know when to move.
- Curious about player psychology, game loops, and what makes things fun.
- Open to feedback and comfortable iterating quickly.
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