Principal Engineer - AI Agents and Systems
Listed on 2026-05-31
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Software Development
AI Engineer, Software Engineer
Artificial intelligence is moving from passive assistance to autonomous, always‑on agentic workflows, and we want to make this transition flawless, high‑performing, and secure for millions of users worldwide. We are looking for a Principal Engineer to serve as a key technical leader in deploying advanced AI agent frameworks and local runtimes to Windows and NVIDIA GeForce RTX GPUs.
What You Will Be Doing- Technical Architecture & Strategy: Act as the lead architect for deploying the Nemo Claw framework natively on Windows environments. You will shape the technical roadmap to bring always‑on, self‑evolving AI assistants to GeForce RTX PCs and laptops.
- Systems‑Level Sandboxing: Guide the engineering efforts to optimize the agent runtimes for Windows. You will ensure that autonomous agents operate within thorough, policy‑based privacy and security frameworks (e.g., handling file system access, secure inference routing, and network egress).
- Performance Optimization: Design the integration of Nemo Claw with NVIDIA’s hardware and middleware stack. You will work to minimize latency and memory footprint, ensuring local models (like Nemotron) run efficiently on GeForce GPUs using Tensor
RT and CUDA. - Partnership &
Collaboration:
Partner closely with internal AI research teams, driver teams, and the open‑source Open Claw community. Ensure our consumer hardware provides an excellent ecosystem for autonomous agents. - Mentorship & Team Support: Foster a collaborative engineering culture by mentoring senior engineers, establishing best practices for AI agent deployment, and writing reliable, production‑ready code.
- Experience: 15+ years of relevant professional software engineering experience, with at least 3+ years in a Principal, Staff, or Lead Architect role.
- Education: BS, MS, or PhD in Computer Science, Computer Engineering, or a related technical field (or equivalent experience).
- Systems & OS Knowledge: Deep understanding of Windows OS internals, process isolation, sandboxing technologies, and system‑level security architecture.
- AI & GPU Infrastructure: Proven understanding of LLM inference pipelines (Ollama, Llamacpp, vLLM), GPU‑accelerated computing (CUDA, Tensor
RT), and experience running local models on consumer‑grade hardware. - Agentic Frameworks: Practical experience with modern AI orchestration and agentic frameworks (e.g., Open Claw, Lang Chain, AutoGPT) and an understanding of how multi‑agent systems plan, act, and use tools.
- Programming
Languages:
Proficiency in multiple languages, particularly C++ (for performance‑critical systems/OS integration), Python (for AI/blueprint logic), and Type Script (for agent plugins and tooling). - Communication: Strong ability to translate sophisticated architectural concepts into clear technical documentation and communicate effectively across diverse engineering teams.
- Demonstrated experience contributing to open-source AI agent platforms or orchestration tools (especially Open Claw).
- Extensive knowledge of the NVIDIA GeForce RTX architecture and its specific constraints and advantages for edge AI.
- Previous experience building virtualization, containerization, or robust sandboxing tools natively for the Windows ecosystem.
- Active engagement in the technical community (blogs, talks, whitepapers) focusing on the intersection of AI, security, and local compute.
Base salary range: 272,000
USD–431,250
USD. You will also be eligible for equity and benefits.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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