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Senior LLVM GPU Raytracing Compiler Engineer; Equity
Job in
Santa Clara, Santa Clara County, California, 95053, USA
Listed on 2026-07-04
Listing for:
Nvidia
Full Time
position Listed on 2026-07-04
Job specializations:
-
Software Development
Software Engineer, Computer Software / Middleware
Job Description & How to Apply Below
Nvidia is seeking a Ray tracing Compiler Engineer to join their international engineering team. In this role, you will guide the design of an LLVM-based backend JIT compiler for NVIDIA GPUs, focusing on high-performance and low compilation time.
The ideal candidate will have at least 12 years of compiler development experience and proficiency in C++. A B.S. or higher in Computer Science or Engineering is required, with a preference for advanced degrees. You will also be eligible for equity and benefits.
#J-18808-LjbffrPosition Requirements
10+ Years
work experience
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