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Senior Compiler Engineer - Backend GPU

Job in Santa Clara, Santa Clara County, California, 95053, USA
Listing for: NVIDIA Gruppe
Full Time position
Listed on 2026-07-19
Job specializations:
  • Software Development
    Software Engineer, C++ Developer, Computer Software / Middleware, AI Engineer (Applied/Software)
Salary/Wage Range or Industry Benchmark: 152000 - 241500 USD Yearly USD 152000.00 241500.00 YEAR
Job Description & How to Apply Below

Senior Backend Compiler Engineer – NVIDIA

We are searching for a Senior Backend Compiler Engineer with experience in LLVM code generation for an exciting and fun role in our GPU Software organization. The Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). Our team comprises leading compiler engineering experts who deliver leading‑edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

Key Responsibilities
  • Guide the design and implementation of a new LLVM based backend JIT compiler targeting NVIDIA GPUs
  • Design and develop new compiler passes and optimizations required to meet high performance and low compilation time requirements of the compiler
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
  • Apply and adapt the latest compiler technologies to produce premier, robust, and supportable compiler and tools
  • Get a chance to influence and work on new GPU architectures
Required Qualifications
  • B.S. or higher degree in Computer Science/Engineering or equivalent experience
  • 4+ years of compiler development experience including 3+ years of experience in LLVM with a focus in code generation
  • Expertise in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, Table Gen, LLVM IR, and Machine IR (MIR)
  • Proficient in compiler design and performance analysis tools
  • Excellent hands‑on C++ programming skills applied to industry‑standard C++ compilers and development frameworks
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
  • Good communication and documentation skills and self‑motivated
Ways to Stand Out
  • Masters or PhD preferred, with 5+ years of relevant experience
  • Experience developing compiler optimizations and code generation for GPUs
  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications
  • Strong interpersonal skills and ability to lead and influence others in the department
Benefits

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is $152,000 USD – $241,500 USD. You will also be eligible for equity and benefits.

Additional Details

Applications for this job will be accepted at least until March 3, 2026.

Equal Opportunity Statement

NVIDIA is committed to fostering a diverse work environment and is an equal‑opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Position Requirements
10+ Years work experience
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