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Senior Interaction Designer

Job in Seattle, King County, Washington, 98127, USA
Listing for: Dcg-One
Full Time position
Listed on 2026-06-22
Job specializations:
  • Design & Architecture
    UI/UX Design, Web Developer, Creative Design / Digital Art
Salary/Wage Range or Industry Benchmark: 90000 - 120000 USD Yearly USD 90000.00 120000.00 YEAR
Job Description & How to Apply Below
Position: SENIOR INTERACTION DESIGNER
DCG ONE is one of the largest privately held marketing service providers in the country. Based in Seattle, with locations in NYC and Maryland, we help companies deliver their brand worldwide through creative, print, and fulfillment services.

ABOUT

THE ROLE The Senior Interaction Designer plays a key role in shaping how users interact with digital experiences across websites, landing pages, conversational UI, AI-powered features, and generative content. This role focuses on interaction patterns, motion, and responsive behaviors that create intuitive, high-performing user experiences across devices and content variations.

Operating with both a systems and campaign mindset, designing scalable interaction frameworks that support dynamic, CMS-driven, and AI-assisted content. In this role, you’ll work closely with UX, visual design, strategy, and development to deliver experiences that are usable, accessible, performant, and aligned to brand and business goals.

If you're passionate about creating thoughtful, engaging interactions and excited by the evolving intersection of design, technology, and AI, we invite you to apply!

BENEFITS Paid Time Off Medical, Dental, Vision Life/AD&D Insurance
401(k) with matching

Accident InsuranceFSA, HSA9 Paid Holidays Monthly Cookie Days!

RESPONSIBILITIES Interaction & Interface Design:
Design the behavior, responsiveness, and motion of digital interfaces across websites, platforms, and emerging experiences to drive engagement and conversion. Apply best practices for landing pages and performance optimization while maintaining clarity, usability, and consistency across devices and content states.

Design Systems:
Contribute to the development and evolution of design systems, focusing on interaction logic, motion principles, constraints, and guardrails that scale.

Prototyping:
Create prototypes to validate interaction concepts, anticipate edge cases, and resolve usability challenges early in the design process.

Collaboration:

Collaborate with UX designers, art directors, strategists, and developers to ensure cohesive, buildable, and resilient digital experiences.

Accessibility & Performance:
Optimize interaction and interface design for accessibility and performance across devices, screen sizes, and input methods.

Client Presentation:
Present interaction and interface solutions to clients and internal teams and incorporate feedback thoughtfully.

Mentorship:
Serve as a mentor and interaction discipline leader, strengthening team capabilities through guidance, critique, and knowledge sharing.

QUALIFICATIONS Five (5)+ years of experience in interaction design, or related digital design roles.

Deep understanding of UX best practices, with the ability to apply them to create user-centered interaction patterns

Demonstrated experience designing complex interfaces and interaction systems beyond page‑level design.

Strong background in prototyping and communicating interaction behavior.

Experience working within or contributing to design systems.

Proven ability to design for variable, dynamic, or CMS-driven content.

Advanced proficiency with Figma and related prototyping/design tools.

Experience with motion and interaction tools (e.g., After Effects, Principle, Proto Pie, or similar) is preferred.

Experience designing interfaces that incorporate AI-generated content, conversational UI, or adaptive/personalized features.

Experience using AI-powered design and prototyping tools (e.g., AI features within Figma, code-generation tools, or prompt-based design workflows).Bachelor’s degree in design, HCI, UX, or a related field preferred, or equivalent professional experience with a strong portfolio.

ESSENTIAL ABILITIES Interaction Design & Behavioral Thinking Understanding of conversion-focused design and user behavior

Systems & Component-Based Design Ability to balance speed, quality, and scalability in a fast-paced environment

Prototyping & Iterative Testing Motion Design for Usability Accessibility‑First Design Cross‑Functional Collaboration Anticipation of Edge Cases & Failure States Client Presentation & Storytelling (including presenting work to stakeholders and executives)
Self‑Direction & Accountability…
Position Requirements
10+ Years work experience
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