Senior Product Manager - Games
Listed on 2026-02-16
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Entertainment & Gaming
Game Development / Testing, Video Game, Online Gaming / Sports Betting
Wild Card is scaling casual, ad-monetized, retentive mobile games. We're profitable, growing, and entering our next phase of expansion: scale our unique approach and structure that makes us hyper-effective.
We don’t just make games. We systematize success. Our model is designed to produce highly engaging, repeatable, and scalable casual card and board games. We focus on fast execution, data-driven decisions, and efficiency.
The RoleOwn the core gameplay experience for our new game development team. Your job is to make the most engaging version of a game first before layering in monetization or meta-features.
You’ll work with a small, fast-moving team to ship 3-4 high-quality core games per year.
What You’ll Do- Own core gameplay design. loops, progression, and mechanics.
- Focus on engaging, rewarding gameplay.
- Collaborate with engineers & UI/UX designers to build, test, and refine mechanics.
- Run structured AB tests on FTUE flows, AI behavior, and control schemes.
- Iterate quickly based on data.
- Work within Wild Card’s model to leverage existing tech stacks for scalable success.
You thrive in fast-paced environments where execution matters more than endless brainstorming. You know how to make a game feel great without over complicating it.
✅ You move fast but smart, testing and refining without over-engineering.
✅ You focus on what engages players, not just what looks cool.
✅ You have a strong product mindset, balancing creativity with execution.
✅ You understand F2P retention loops and how to design for replayability.
✅ Willing to report to and collaborate with someone in Seattle, while most of the team is in Europe.
Must-Have Skills- 3+ years in Product Management or Game Design.
- Proven track record designing and optimizing core gameplay.
- Strong data mindset. Comfortable with AB tests, telemetry, and retention metrics.
- Experience in casual F2P games, with a focus on gameplay and session design.
- Bias for execution. You iterate, refine, and ship fast without perfectionism getting in the way.
- Experience with casual board & card games (Dominoes, Spades, Solitaire, etc. ).
- Knowledge of AI opponent design or procedural difficulty tuning.
- Background in economy and monetization design, even if this role is gameplay-focused.
- Experience in fast-moving game studios or mobile publishers.
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