Senior UX/UI Designer at Skydance Seattle, WA
Job in
Seattle, King County, Washington, 98127, USA
Listed on 2026-07-08
Listing for:
Shell Lubricants Hub Hamburg
Full Time
position Listed on 2026-07-08
Job specializations:
-
Entertainment & Gaming
Digital Media & Production, Game & 3D/XR Development
Job Description & How to Apply Below
Senior UI/UX Designer – Skydance Games
Seattle, WA.
Job DescriptionSenior UI/UX Designer will collaborate with the UX/UI Lead and Art Team to create high‑fidelity mockups, prototypes, design systems, and style guides. The role includes building rapid prototypes in flat and VR environments, implementing final art in Unreal Editor with UMG, animations, and materials, and delivering engaging interfaces for game products.
Responsibilities- Create intuitive and engaging user interfaces for a game product.
- Develop and implement user interfaces and experiences for games.
- Develop and maintain UI/UX specifications and style guides.
- Develop wireframes, prototypes, and interactive mock‑ups to visualize design concepts.
- Create AAA quality UI art implemented with Unreal Engine.
- Conduct user research and usability testing to meet product goals and understand player needs and preferences.
- Gather and integrate feedback from playtests and stakeholders to refine design.
- Create and maintain design documentation, style guides, and design specifications for the development team.
- Stay up to date with the latest UI/UX trends and best practices in the game industry.
- Strong portfolio showing UI/UX designs for multiple shipped games across platforms.
- Experience with Unreal Engine, specifically blueprints and UMG.
- Strong artistic skills and ability to create and implement in Unreal Engine.
- Experience building UI materials and shaders in Unreal Engine.
- Excellent written and verbal communication skills.
- Strong problem‑solving skills and commitment to creative solutions.
- Capacity to accept constructive criticism and collaborate effectively.
- Deep understanding of user‑centered design principles and best practices.
- At least 5 years developing games in a professional setting, with experience on a multi‑platform title from concept to launch.
- Previous experience as a designer on a game title.
- Experience providing feedback and guidance to other designers, helping them stay aligned with the overall vision.
- Solid grasp of the UI/UX development workflow, able to mentor junior staff.
- Ability to focus, self‑task, and work without micromanagement while adhering to schedules.
- In‑depth understanding of Unreal Engine and Blueprint.
- Knowledge of scripting or programming concepts such as C#, Lua, JavaScript, or Python.
- Degree in Graphic Design or related field, or equivalent experience.
The annual salary range for this position is $125,000 – $140,000. The range is for base salary only and does not reflect total compensation, including bonus and benefits.
#J-18808-LjbffrPosition Requirements
10+ Years
work experience
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