Software Applications Engineer - User Interface iOS
Listed on 2026-02-15
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Software Development
Software Engineer, App Developer - Mobile/Web, Software Architect
Overview
Summary Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better.
It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Join the Final Cut Pro engineering team — Apple’s flagship professional video editing suite used by major Hollywood studios and millions of creators worldwide— and drive the technical evolution of core data infrastructure that enables professional creative workflows.
Description We are seeking a highly skilled and experienced Software Applications Engineer to join the Video Applications team, with a focus on advancing both the iPad and Mac experiences. In this role, you will help shape the future of professional video editing. You’ll work closely with cross-functional teams to build intuitive, powerful, and performant features that push the boundaries of creative expression.
If you are passionate about empowering creators and delivering exceptional user experiences, we’d love to hear from you.
- Design, develop, and maintain core features of Final Cut Pro using modern Objective-C and Swift.
- Collaborate with designers, product managers, and QA engineers to deliver compelling and innovative video editing workflows utilizing all forms of input: touch, mouse, keyboard, and Apple Pencil.
- Optimize performance and responsiveness for a smooth editing experience.
- Architect clean, scalable, and testable code and contribute to the evolution of the app’s codebase and software design patterns, following modern architectural principles.
- Integrate with underlying video processing and media frameworks to support real-time rendering, playback, and export.
- Participate in code reviews, design discussions, and system architecture decisions.
- Identify and troubleshoot complex technical issues across UI, frameworks, and media pipelines.
- Stay current with iOS, iPadOS, and MacOS technologies and recommend opportunities to enhance functionality or performance.
- Participate in code reviews, design discussions and technical investigations while contributing to engineering excellence standards.
- 5+ years of professional experience developing complex applications in Objective-C and/or Swift.
- Strong knowledge of Apple’s development tools and frameworks, including Swift
UI, UIKit, AV Foundation, Core Animation, and Core Image. - Demonstrated experience building high-performance, user-facing applications on iOS, iPadOS, or MacOS.
- Mastery of Swift concurrency patterns and seamless Objective-C interoperability.
- Solid understanding of computer graphics, media formats, and real-time rendering.
- Proven track record of shipping high-quality software in a collaborative, fast-paced environment.
- Excellent problem-solving, debugging, and analytical skills.
- Experience with unit testing, continuous integration, and engineering best practices.
- Strong communication skills, with the ability to articulate technical ideas clearly and work collaboratively in a multi-functional team.
- BS or MS in Computer Science, Engineering, or equivalent experience.
- Familiarity with media applications, graphics applications, video editing tools, or creative software workflows.
- Experience working in large, legacy codebases with incremental modernization goals.
- Able to demonstrate strong application architectural skills.
- Proven record of working closely with Design teams to create innovative UI/UX solutions for professional interfaces.
- Passion for empowering creative professionals and understanding their workflows.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow…
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