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Advanced Software Engineer, Gameplay

Job in Spokane, Spokane County, Washington, 99254, USA
Listing for: WB Games / Avalanche
Full Time position
Listed on 2026-02-12
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer, C++ Developer
Salary/Wage Range or Industry Benchmark: 100000 - 125000 USD Yearly USD 100000.00 125000.00 YEAR
Job Description & How to Apply Below

Advanced Software Engineer, Gameplay

Avalanche, a division of WB Games Inc., is seeking an Advanced Software Engineer to join our team working on a new online multiplayer RPG. The role involves collaborating closely with project engineering, art, and design teams to develop high‑quality, extensible gameplay features for an online multiplayer RPG.

What you will do
  • Develop and implement key gameplay systems and features, focusing on building extensible architecture to support online, evolving gameplay in a live environment.
  • Work closely with the design team to build core gameplay systems and supporting tools.
  • Collaborate with the project engineering team to architect and develop high‑quality, low‑latency, highly responsive code.
  • Participate in all parts of development from concept through to live‑ops.
  • Integrate key game systems with internal and external shared services and libraries.
  • Perform peer code reviews and champion a high standard of code excellence.
  • Mentor junior engineers and provide design guidance on new features.
  • Collaborate with design and product teams for feature viability, costing, design completeness, and risk assessment.
Required Qualifications
  • 8+ years of professional software engineering experience on cross‑functional teams.
  • Experience on at least one successfully published large‑scale multiplayer online game title or equivalent.
  • Bachelor’s degree in Computer Science (or related field) or equivalent work experience.
  • Proficiency in C++ (templates, exception handling, multithreading, etc.).
  • Experience managing a high‑functioning team of software engineers.
  • Strong understanding of object‑oriented design, algorithms, and data structures.
  • Strong 3D math (linear algebra, vector/matrix math, quaternions, etc.).
  • Proficient experience with Unreal Engine (core systems, player input, game modes, user interfaces, etc.).
  • Exceptional understanding of all game development disciplines and their inputs into the content pipeline.
  • Strong problem‑solving, debugging, and troubleshooting skills.
Good to Have
  • Passion for online multiplayer RPGs and deep experience with online games.
  • Deep knowledge of industry trends, best practices, and emerging technologies in online gaming.
  • Understanding of performance analysis and optimizations.
How We Get Things Done

Our guiding principles are the core values by which we operate and are central to how we get things done. They can be found at  and are discussed during the interview process.

Championing Inclusion at WBD

We are an equal‑opportunity employer. We consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, genetic information, marital status, citizenship status, military status, protected veteran status, or any other category protected by law.

Compensation & Benefits

Pay Range: $ – $ per year. Base pay is one component of Warner Bros. Discovery’s total compensation package, which may also include annual bonuses, short‑ and long‑term incentives, and program‑specific awards. We also provide a comprehensive benefits program, including health insurance coverage, employee wellness program, life and disability insurance, retirement savings plan, paid holidays, sick time, and vacation.

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