Flight Simulator Mechanical Design Engineer; Solidworks
Listed on 2026-02-16
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Engineering
Mechanical Engineer, Engineering Design & Technologists
Duration: 12-month assignment, with potential extension or conversion if budget allows (no guarantees) | Role is onsite | Work authorisation: US Citizens or Green Card holders only
No C2C or Corp-to-Corp.
Summary:
This job is about designing and improving mechanical parts for high-tech flight simulators. The engineer reads aircraft manuals, helps pick parts, creates blueprints, and supports the team that builds the simulators. They also solve problems when designs don't work as expected and talk with other teams and vendors to keep things moving.
Purpose:
Design, document, and support the mechanical systems used in the production of aviation simulators. Responsibilities span from concept through manufacturing and ongoing support. This includes new product development and updates to existing products.
- Several years of experience designing from scratch (not just drafting or documentation)
- Strong, hands-on Solid Works experience (must be tangible and recent)
- Ability to design physical components using provided data, photos, scans, and sometimes actual units
- Example design work includes:
Faceplates, switches, knobs, mounting plates and Simple assemblies (e.g., landing gear lever panels) - Will design part depth, dimensions, and interfaces, working closely with Electrical Engineers to ensure compatibility with EE components
- Strong communication skills; collaborative team environment
- Aerospace experience is a plus, but not required
- Bachelor’s degree in Mechanical Engineering or related field
- 3–5 years of mechanical design experience
- Proficiency in Solid Works 3D design software - looking for closer to 5 years of direct Solidworks experience
- Proficiency in MS Word and Excel
- Excellent communication skills
- Experience with hand and power tools
- Familiarity with precision measuring instruments
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