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Senior Rust-to-GPU Compiler Architect
Job in
Santa Clara, Washington County, Utah, 84765, USA
Listed on 2026-09-07
Listing for:
Socket.dev
Full Time
position Listed on 2026-09-07
Job specializations:
-
Software Development
Computer Software / Middleware
Job Description & How to Apply Below
NVIDIA is hiring a Senior Compiler Engineer to advance Rust-to-GPU compilation, building custom IRs and backends to target CUDA PTX and machine code. You’ll work on MLIR/LLVM-based pipelines, GPU-specific optimizations, and safe parallel abstractions, enabling high-performance, memory-safe GPU kernels.
Join a team focused on state-of-the-art compiler tooling, JIT/AOT workflows, and cross-functional collaboration to push the boundaries of accelerated computing.
#J-18808-LjbffrPosition Requirements
10+ Years
work experience
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