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Senior Effects Technical Director; Dev Feature Animation - ILM

Job in Vancouver, BC, Canada
Listing for: The Walt Disney Company
Full Time position
Listed on 2026-05-31
Job specializations:
  • Creative Arts/Media
    Digital Media & Production, Video Production, Computer Graphics / 3D / Animation, Video Game
Salary/Wage Range or Industry Benchmark: 126700 - 154600 CAD Yearly CAD 126700.00 154600.00 YEAR
Job Description & How to Apply Below
Position: Senior Effects Technical Director (Dev) for Feature Animation - ILM
This role is hybrid, meaning the employee will work 2-3 days onsite at a company designated location and occasionally from home.

Position Summary
The Senior Effects TD operates independently to generate a wide range of FX elements to match the aesthetics of the project. Utilizing all aspects of Houdini to create highly realistic dynamic simulations and heavily stylized procedural setups for feature animation and visual effects projects.

The Senior Effects TD also completes lighting, rendering, and moderate‑level compositing of complex shots with guidance from their supervisors.

What You’ll Do

Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems

Light complex/multiple elements; communicate status of shots to supervisors and production

Provide accurate time estimates for shotwork

Hand off elements to other departments (e.g., comp and rendering teams)

Present shot work in dailies; attend dailies and other department meetings

Mentor junior effects artists

Manage data for shots, including cleanup

Develop novel approaches for complex, stylized FX setups

Develop stylized and photoreal look in Mantra / Karma

What We’re Looking For

At least 5 years relevant professional VFX experience, with a college‑level diploma in computer graphics, fine arts, design, photography, or related field; or at least 7 years relevant professional VFX experience in lieu of education.

Excellent aesthetic eye

Strong teamwork and interdisciplinary thinking

Production pipeline experience

Strong communication and follow‑through

Ability to work under pressure and meet deadlines

Expert‑level experience with Houdini

Ability to quickly pickup knowledge in other DCC/tools

Skilled in, or eager to master, various animation techniques, including procedural animation, keyframing and simulations such as rigid bodies, soft bodies, fluids, particle dynamics, etc.

Strong grasp of visual storytelling, animation and filmmaking fundamentals—specifically timing, light, colour composition, silhouette, appeal, etc.

Basic Nuke experience

Good knowledge of physics and natural phenomena

Linux and scripting ability in Python

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work, and a current resume.

The hiring range for this position in Vancouver is C $126,700 to C $154,600 per year based on a 40‑hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and may also vary depending on the candidate’s geographic region, job‑related knowledge, skills, and experience among other factors.

A full range of medical, financial, and/or other variable pay or benefits may be offered dependent on the level and position offered.

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Position Requirements
10+ Years work experience
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