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Job Description & How to Apply Below
Position yourself for a future role as a Creature Technical Director with a hybrid work model. Focus on rigging and enveloping in Maya, blending skills in realistic and toon-style animation.
The anticipated position requires candidates with at least three years of professional VFX experience or five years without a diploma. You will troubleshoot rigging and animation issues while mentoring less experienced artists. Proficiency in Maya and Linux is mandatory, along with experience in anatomical knowledge and corrective sculpting.
Key Responsibilities:
• Engage in hero-creature rigging and enveloping
• Resolve creature pipeline issues for team members
• Provide mentorship to junior rigging artists
• Develop scripts and utilities to enhance workflows
• Attend reviews and departmental discussions
Requirements:
• 3+ years of relevant professional VFX experience
• Expert in hero asset rigging using Maya
• Strong understanding of anatomy and sculptures
• Excellent teamwork and communication skills
• Experience with Houdini or Python scripting is advantageous
Bring your creativity and technical prowess to the future Creature TD opportunities that await.
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