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Senior Rigging Artist at ILM
Job Description & How to Apply Below
The Creature team at ILM anticipates the future opening for a Senior Rigging Artist. This role focuses on crafting high-quality creature rigs and simulations in Maya, addressing complex technical challenges, and assisting junior artists in their development. You’ll be integral to the creative process at ILM.
Key Responsibilities:
• Develop hero creature rigging and skinning in Maya
• Oversee cloth and hair simulation setups
• Troubleshoot and solve rigging challenges for artists
• Provide mentorship to junior character artists
• Script tools and utilities within Maya as needed
Requirements:
• 5+ years of relevant professional experience
• Experience with Maya rigging for animation or effects
• Knowledge of Linux and Python scripting proficiency
• Understanding of character anatomy and enveloping
• Strong interpersonal and communication abilities
Bring your creativity and technical skills to ILM, and help shape iconic creatures.
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Position Requirements
10+ Years
work experience
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