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Creature Technical Director – Hybrid
Job Description & How to Apply Below
Consider the upcoming role of Creature Technical Director with a hybrid working arrangement. This position focuses on rigging and enveloping creatures in Maya, requiring animation expertise in both realistic and exaggerated styles.
While this role is not currently open, we seek candidates with three years of VFX experience or five years equivalent experience. Skills in troubleshooting rigging dilemmas, mentoring, and scripting are essential. Proficiency in both Maya and Linux, as well as a solid background in anatomy and enveloping, are crucial.
Key Responsibilities:
• Rig and envelop hero creatures using Maya
• Troubleshoot and resolve rigging challenges
• Mentor entry-level rigging artists for growth
• Automate tasks through scripting tools
• Participate in team meetings and reviews
Requirements:
• At least 3 years of professional VFX experience
• Extensive experience in hero asset rigging
• Strong understanding of anatomy and enveloping
• Positive attitude and collaborative spirit
• Scripting knowledge in Python beneficial
Leverage your animation rigging and problem-solving expertise in this potential Creature TD role.
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