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Job Description & How to Apply Below
Explore a future opportunity as a Creature Technical Director with a hybrid work model in Vancouver. This position emphasizes hero asset rigging and creature pipeline troubleshooting in Maya.
We are seeking proficiency in rigging and enveloping for various creative projects. Candidates should have at least three years of relevant VFX experience or five years without formal education, alongside a strong background in both realistic and toon styles. As a senior role, this position also involves mentoring entry-level artists and contributing to team objectives.
Key Responsibilities:
• Rig and envelop hero creatures using Maya
• Troubleshoot rigging and pipeline issues effectively
• Mentor and guide less experienced artists
• Script tools and utilities in Maya for optimization
• Participate in team reviews and meetings regularly
Requirements:
• Minimum three years VFX experience or five years in lieu of education
• Proficiency in Maya and Linux required
• Strong knowledge of anatomy and enveloping
• Experience with corrective sculpting necessary
• Good communication and team collaboration skills
Harness your passion for creature animation and technical skills in this future role for our Vancouver studio.
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