Texture & Look Development Artist
Job Description & How to Apply Below
At Imageengine, the Texture & Look Development Artist contributes significantly to the creative process by producing high-resolution textures and defining visual styles. Collaborate with art directors and utilize industry-standard software like Substance Painter and Mari to achieve top-notch results. Your work will ensure textures enhance visual effects and animation in film and television projects.
Key Responsibilities:
• Develop high-resolution textures for 3D models
• Collaborate with the art director and team members
• Utilize Substance Painter, Mari, and Photoshop for texturing
• Conduct research for authentic texture creation
• Refine shaders to achieve detailed surface qualities
Requirements:
• 3 years of experience in visual effects or animation
• Proficiency in Maya, Blender, or 3ds Max
• Strong understanding of materials and lighting
• Solid portfolio of texture work
• Excellent attention to detail under tight deadlines
Bring your artistic vision and technical skills to define the aesthetic of Imageengine’s projects.
#J-18808-Ljbffr
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×