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Project Developer, Virginia Game Institute; VSGI

Job in Virginia, St. Louis County, Minnesota, 55792, USA
Listing for: Commonwealth of VA Careers
Full Time, Apprenticeship/Internship position
Listed on 2026-05-29
Job specializations:
  • Software Development
    AI Engineer, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: Project Developer, Virginia Serious Game Institute (VSGI)

Department: Col of Visual and Performing Arts

Classification: Info Technology Spec 1

Job Category: Classified Staff

Job Type: Full-Time

Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)

Location: Manassas, VA

Workplace Type: Hybrid Eligible

Sponsorship Eligibility: Not eligible for visa sponsorship

Pay Band: 04

Salary: Salary commensurate with education and experience

Restricted: Yes

Criminal Background Check: Yes

About the Department:

The Virginia Serious Game Institute (VSGI) exists to support Mason’s entrepreneurial and innovation goals by cultivating and supporting Mason-founded startups, rapid prototype development, high-value knowledge job creation, and regional economic development through serious game technology discovery to improve the human condition.

About the Position:

The Project Developer at the Virginia Serious Game Institute (VSGI) plays a pivotal role in supporting the ideation, creation, and management of projects that advance the institute's applied research, incubator, and outreach initiatives. This position requires a highly adaptable individual with strong technical expertise in game development and emerging technologies. The Project Developer leads and oversees both individual and team-based projects, ensuring alignment with VSGI's strategic goals and technological standards.

This role also includes representing VSGI in various internal and external engagements.

Responsibilities:

Provides design, development, and coding expertise for VSGI projects and grant-funded initiatives.

  • Designs and implements interactive digital experiences using Unity, Unreal, and other industry-standard engines;
  • Writes and maintains scalable, efficient code for serious game applications;
  • Collaborates with faculty and external partners to translate research into prototypes; and
  • Troubleshoots cross-platform technical issues.

Leads and manages VSGI research and start-up projects, including timelines, asset creation, and development workflows.

  • Develops project plans with clear milestones and deliverables;
  • Oversees asset creation and integration;
  • Coordinates interdisciplinary teams;
  • Documents decisions and project outcomes; and
  • Conducts QA testing and iterative improvements.

Facilitates communication among VSGI staff, affiliated companies, students, university administration, and external stakeholders;

  • Serves as liaison between technical and non-technical stakeholders;
  • Leads regular meetings and collaborative sessions; and
  • Mentors student interns and junior developers.

Delivers project updates and presentations to stakeholders, including corporate partners, faculty, administrators, and government officials.

  • Prepares and presents reports on project status and impact;
  • Tailors presentations to diverse audiences;
  • Contributes to grant reporting and proposals; and
  • Represents VSGI at public events;

Develops new resources and tools to support VSGI and affiliated programs when not directly engaged in project work.

  • Researches and prototypes emerging technologies; and
  • Supports curriculum development and outreach.

Represents VSGI in meetings with clients, partners, and dignitaries, including in the absence of the Director.

  • Acts as spokesperson for VSGI;
  • Builds relationships with partners and agencies;
  • Facilitates strategic discussions; and
  • Ensures continuity of leadership.
Required Qualifications:
  • Bachelor’s degree in related field, or equivalent combination of education and experience;
  • Experience (generally, minimum of 3 years) in game development, including Unity and Unreal Engine;
  • Experience with VR, AR, and AI technologies;
  • Familiarity with source control systems (e.g., Git);
  • Knowledge of grant-funded initiatives;
  • Strong project management and team coordination skills;
  • Excellent communication and presentation abilities;
  • Ability to work independently and collaboratively;
  • Ability to adapt to emerging technologies and shifting project needs;
  • Ability to investigate, adopt, and integrate new technologies as needed;
  • Proven ability to lead development projects and ensure timely, scoped delivery;
  • Proficiency in programming for game engines and related platforms;
  • Proficiency in programming languages relevant to game development (e.g., C#, C++, Python); and
  • Strong capacity to work independently and collaboratively in a team environment.
Preferred Qualifications:
  • Master’s degree in related field;
  • Experience (generally, 5+ years) in Computer Game Design Development;
  • Experience in serious game development; and
  • Demonstrated ability working with a diverse population of artists, faculty, staff, students, and community members.
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