Esports Coaching
Listed on 2026-07-27
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Education / Teaching
Potential Independent Contractor Instructional Assignments
Program: Esports Instructor Opportunities
Location: On-site at partner schools; varies by assignment
Teaching Mode
:
In Person
Grade Levels: Elementary, Middle, and High School; varies by assignment
Schedule: Typically 1-4 instructional service hours per week after school
Program Length: Commonly approximately 10 weeks per assignment
Start Dates: Opportunities become available throughout the school year
Compensation
:
Typical compensation of $50+ per completed instructional service hour, depending on assignment scope, experience, location, schedule, and agreed compensation
Concorde Education is seeking independent instructional contractors to provide esports enrichment services for K-12 students.
This is a potential independent contractor assignment, not an employee position. Contractors may choose whether to apply for, accept, decline, or ignore available opportunities.
Assignments vary by school, grade level, schedule, available games, technology, equipment, competitive goals, and program objectives.
Concorde may provide curriculum guidance, lesson-plan suggestions, instructional resources, league information, or program objectives. Contractors may use their professional judgment to adapt instruction within the assignment scope and applicable site requirements.
ASSIGNMENT SCOPEDepending On The Accepted Assignment, Contractors May
- Plan and facilitate engaging, age-appropriate esports sessions;
- Introduce students to teamwork, communication, strategy, digital citizenship, and healthy competitive gaming through structured instruction and gameplay;
- Adapt instruction based on student experience levels, site requirements, available technology, approved games, and program objectives;
- Support students in developing game knowledge, teamwork, communication, leadership, decision-making, and competitive skills through practices, scrimmages, reviews, and tournaments, where applicable;
- Maintain a safe, respectful, inclusive, and age-appropriate learning environment;
- Communicate assignment-related needs or significant concerns with Concorde and school staff, as appropriate;
- Complete a brief session completion form after each scheduled session; and
- Follow applicable site safety, visitor, technology, emergency, student-protection, and acceptable-use procedures.
Assignments May Include Topics Such As
- Team communication, collaboration, and leadership;
- Game strategy, positioning, mechanics, and decision-making;
- Sportsmanship, digital citizenship, and responsible online behavior;
- Practice planning, match preparation, and tournament fundamentals;
- Reviewing gameplay, identifying strengths and opportunities for improvement, and constructive feedback;
- Healthy gaming habits, wellness, time management, and balance;
- Introductory broadcasting, shoutcasting, streaming, or video review, where applicable; and
- Competitive play using school-approved titles such as Rocket League, Super Smash Bros., Valorant, League of Legends, Overwatch, Apex Legends, or other age-appropriate games approved by the assignment.
Specific games, leagues, technology platforms, instructional activities, and competition expectations vary by assignment.
QualificationsPreferred qualifications include:
- At least 60 college credits, where required by the applicable assignment or site;
- Experience coaching, competing in, or leading organized esports programs or competitive gaming communities;
- Demonstrated proficiency in one or more popular esports titles appropriate for the assigned program;
- Experience teaching, tutoring, coaching, mentoring, or leading activities with school-age students;
- Strong communication, organization, and classroom or team facilitation skills;
- Availability to provide services for the accepted assignment schedule and communicate schedule issues as soon as reasonably practicable; and
- Familiarity with gameplay analysis, team development, tournament organization, streaming platforms, replay review, or related esports technologies is preferred.
Preferred backgrounds may include esports coaches, educators, collegiate esports players, competitive gamers, youth program leaders,…
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