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Senior VFX Artist - Lightspeed Studios

Job in Washington, District of Columbia, 20022, USA
Listing for: Ladders
Full Time position
Listed on 2026-10-02
Job specializations:
  • Software Development
    Python, Software Engineer
Salary/Wage Range or Industry Benchmark: 184000 - 287500 USD Yearly USD 184000.00 287500.00 YEAR
Job Description & How to Apply Below

For our client, we are seeking a Senior VFX Artist - Lightspeed Studios to join the team of a leader in the Telecommunications & Hardware space.

This role will focus on building the tools and workflows that help artists deliver high-quality visual effects content efficiently. You will partner closely with artists and engineers to solve production challenges, improve usability and performance, and support real-time content creation across modern production environments. The position also involves developing integrations, automation, and technical solutions that strengthen the broader content pipeline.

Location:

Remote - US based candidates only, no visa sponsorship available

Compensation: $184,000 – $287,500 annually

Responsibilities
  • Design and develop Python and Qt/PySide tools and desktop applications
  • Collaborate with artists and engineers to identify production challenges and create software solutions
  • Enhance existing tools and workflows with a focus on usability and performance
  • Develop integrations for DCC applications, production systems, and real-time environments
  • Investigate new content creation methods and workflow automation strategies, including AI systems
Qualifications
  • 8+ years of experience in tools engineering, pipeline engineering, technical art engineering, or software development within games, VFX, animation, or real-time production
  • BS, MS, or equivalent experience in Computer Science, Engineering, or a related field
  • Proficiency in Python, including software architecture, debugging, testing, and API design
  • Experience with Qt, PySide, PyQt, or similar frameworks for building desktop tools and UIs
  • Integration experience with DCC applications such as Maya, Houdini, or Blender
  • Knowledge of developing for real-time engines such as Unreal Engine
  • Familiarity with asset pipelines, source control, validation, and publishing workflows
  • Ability to collaborate with artists to translate production needs into technical solutions
Benefits
  • Opportunity to work in a collaborative environment across art and engineering disciplines
  • Engagement in innovative projects focused on next-generation technology
  • Access to equity options as part of the compensation package

Our client is an equal opportunity employer. We encourage you to apply even if you don’t meet every qualification—your background could be exactly what this team needs.

Position Requirements
10+ Years work experience
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