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Team Lead Animator

Job in Whitefish, Flathead County, Montana, 59937, USA
Listing for: Booming Games
Full Time position
Listed on 2026-05-31
Job specializations:
  • Entertainment & Gaming
    Video Game, Music / Audio Production, TV / Film Production
  • Creative Arts/Media
    Video Game, Music / Audio Production, TV / Film Production, Summer Seasonal
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

About the Role

Reporting to the Director of Games, as the Team Lead Animator you will lead the creative and technical aspects of 2D animation production. You will work with a small, talented team and collaborate with both in‑house and outsourced teams to deliver exceptional animations that elevate our gaming experience to new heights.

Responsibilities
  • Lead the animation team within Booming Games’ Art department – lead the in‑house animators to deliver creative and technically stellar 2D animations.
  • Drive and own animation design and implementation.
  • Set clear animation direction for the projects, as per game specifications and stakeholder feedback.
  • Participate in various production milestones and work with Project Managers to estimate the effort for your department and resources on different projects.
  • Apply technical knowledge in the use of the Spine tool to create and optimize 2D animations.
  • Work with the outsource animation teams and create standards for animation reception from third‑party studios.
  • Apply your creativity and technical knowledge to bring Booming Games animation quality to the next level.
  • Explore and use generative tools that can streamline the animation production process.
  • Other tasks may be required by the Company from time to time, falling under the Team Lead’s area of expertise.
Requirements
  • 3–5 years of experience as a game animator, ideally within the gaming or iGaming sector.
  • Proficiency in English to communicate and collaborate effectively with team members.
  • Strong knowledge of Spine, After Effects, and Photoshop.
  • Proven experience in high‑quality character animation and pseudo‑3D object animation.
  • Solid skills in creating VFX while working within optimisation constraints.
  • A strong portfolio that showcases your animation skills, creativity, and versatility.
  • A genuine passion for gaming and a deep understanding of the player experience.
  • Ability to adapt and thrive in a fast‑paced, dynamic environment.
  • Comfortable giving and receiving constructive feedback in a team setting.
  • Strong problem‑solving skills to tackle both technical and artistic challenges.
Nice to have
  • Previous experience in the iGaming industry is a strong advantage.
  • Strong drawing skills.
  • Knowledge and experience in animation using any 3D tool.
  • Experience with auxiliary tools for creating visual effects (VFX).
  • Experience creating art and animation using AI‑based tools.
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