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Senior UI Engineer — Unreal Engine

Job in Yonkers, Westchester County, New York, 10701, USA
Listing for: EPAM Systems Inc
Full Time position
Listed on 2026-10-03
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 130000 - 190000 USD Yearly USD 130000.00 190000.00 YEAR
Job Description & How to Apply Below
Position: Senior UI Engineer — Unreal Engine 5

We are looking for a Senior UI Engineer to implement and maintain player-facing UI systems in Unreal Engine for a cross-platform, live product. The role focuses on building reliable, scalable UI at runtime, integrating UI with gameplay/client systems and online data, and ensuring strong performance and usability across input methods.

Responsibilities
  • Implement UI screens, flows, and reusable components in Unreal Engine (menus, overlays/HUD, modal flows, lists/grids, etc)
  • Own UI behavior end-to-end: navigation, focus management, input handling (controller/keyboard-mouse), state transitions, and error handling
  • Integrate UI with asynchronous data sources (client services/APIs, player data, inventory-like data, remote configuration), including caching and resilient loading states
  • Partner closely with UI design and UI art to translate specs into shippable, maintainable implementations
  • Debug and optimize UI performance and stability (frame time, hitching, memory, draw cost)
  • Help establish best practices and patterns for UI development
Requirements
  • 5+ years of proven experience shipping UI in Unreal Engine using UMG (Widget Blueprints) and Blueprints
  • Strong understanding of UI architecture: separation of concerns, reusable components, state management, and event-driven/asynchronous flows
  • Experience building cross-platform UI navigation (focus-driven UI, back behavior, input routing, accessibility/readability considerations)
  • Ability to profile and troubleshoot performance issues using Unreal tooling (e.g., Unreal Insights and relevant in-engine debugging tools)
  • Familiarity with professional team workflows: code reviews, ticket-based delivery, and version control (Perforce strongly preferred, Git acceptable depending on project)
  • English proficiency at B2 level or higher
Nice to have
  • Skills in C++ in Unreal Engine (extending UI frameworks, building base classes, performance-critical improvements)
  • Familiarity with Unreal UI frameworks such as CommonUI/Common Input and/or Slate
  • Experience on a live-service product (rapid iteration, hotfix mindset, telemetry/analytics awareness, feature flags/remote config patterns)
  • Experience collaborating across multiple disciplines (design, UI art, backend/services)
Position Requirements
10+ Years work experience
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