3D Technical Artist: Rigging & Anatomy Unity VR
Listed on 2026-10-03
-
Software Development
Game & 3D/XR Development
Hire Hi ищет специалиста по Unity для работы над моделью динозавра в VR на Android. В задачи входит добавление скелета и анатомических полостей, создание анимаций раскрытия и подсветки, а также синхронизация движений с базовой позой динозавра.
Требуется опыт работы в Unity и VR/AR, умение анимировать скелет и органы и оптимизировать геометрию под мобильные устройства. Работа проектная, оплата по ставке $20–25 в час.
The 3D Technical Artist:
Rigging & Anatomy for Unity VR role at Hire Hi is now open for applications in United States.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the 3D Technical Artist:
Rigging & Anatomy for Unity VR role in the description above.
We appreciate your interest in this position.
Join Hire Hi and contribute to our ongoing work.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).