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3D Technical Artist: Rigging & Anatomy Unity VR

Job in Yonkers, Westchester County, New York, 10701, USA
Listing for: HireHi
Full Time position
Listed on 2026-10-03
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 28000 - 34000 USD Yearly USD 28000.00 34000.00 YEAR
Job Description & How to Apply Below
Position: 3D Technical Artist: Rigging & Anatomy for Unity VR

Hire Hi ищет специалиста по Unity для работы над моделью динозавра в VR на Android. В задачи входит добавление скелета и анатомических полостей, создание анимаций раскрытия и подсветки, а также синхронизация движений с базовой позой динозавра.

Требуется опыт работы в Unity и VR/AR, умение анимировать скелет и органы и оптимизировать геометрию под мобильные устройства. Работа проектная, оплата по ставке $20–25 в час.

The 3D Technical Artist:
Rigging & Anatomy for Unity VR role at Hire Hi is now open for applications in United States.

We aim to respond to suitable candidates as soon as possible.

Full responsibilities and requirements are described in the listing above.

Learn more about the 3D Technical Artist:
Rigging & Anatomy for Unity VR role in the description above.

We appreciate your interest in this position.

Join Hire Hi and contribute to our ongoing work.

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