Unreal Engine UI Developer; UMG/Blueprints
Job in
Yonkers, Westchester County, New York, 10701, USA
Listed on 2026-10-03
Listing for:
EPAM Systems, Inc.
Full Time
position Listed on 2026-10-03
Job specializations:
-
Software Development
Game & 3D/XR Development, Front End Developer, App Developer - Mobile/Web
Job Description & How to Apply Below
We are looking for a UI-focused Unreal Engine Developer to build and maintain player-facing interfaces for a cross-platform live product, integrating runtime UI with gameplay systems and online data while meeting strict performance goals. You will collaborate closely with design and UI art to deliver reliable, scalable UI experiences.
Responsibilities Implement UI screens, flows, and reusable components in Unreal Engine for menus, HUDs, overlays, modals, and lists
Own end-to-end UI behavior including navigation, focus management, state transitions, and error handling
Integrate UI with asynchronous data sources such as client services, player data, inventory-like data, and remote configuration
Build resilient loading states and caching strategies to keep UI responsive under unreliable network conditions
Collaborate with UI design and UI art to translate specifications into shippable, maintainable implementations
Debug and optimize UI performance and stability across frame time, hitching, memory, and draw cost Establish and document UI best practices and patterns to improve consistency across the product
Requirements2+ years of experience shipping UI in Unreal Engine using UMG (Widget Blueprints) and Blueprints Strong UI architecture knowledge covering separation of concerns, reusable components, and state management
Hands-on experience building cross-platform UI navigation including focus-driven flows and back behavior
Proven ability to profile and troubleshoot UI performance using Unreal Insights and in-engine debugging tools
Professional teamwork experience with code reviews, ticket-based delivery, and collaborative workflows
Version control proficiency with Perforce (preferred) or Git English proficiency at B2 Upper-Intermediate level for daily collaboration
Nice to haveC++ in Unreal Engine to extend UI frameworks, create base classes, and improve performance-critical paths
Familiarity with CommonUI/Common Input for cross-platform input and navigation patterns
Experience with Slate for custom widgets and advanced UI behavior
Live-service product experience including rapid iteration, hotfix mindset, and feature flags or remote config patterns
Cross-discipline collaboration experience with backend or services teams
We offer
International projects with top brands
Work with global teams of highly skilled, diverse peers
Healthcare benefits
Employee financial programs
Paid time off and sick leave
Upskilling, reskilling and certification courses
Unlimited access to the Linked In Learning library and 22,000+ courses
Global career opportunities
Volunteer and community involvement opportunitiesEPAM Employee Groups Award-winning culture recognized by Glassdoor, Newsweek and Linked In
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