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PhD Research Intern - Volumetric Representation; Fall , Atlanta

Job in Atlanta, Fulton County, Georgia, 30383, USA
Listing for: Dolby
Apprenticeship/Internship position
Listed on 2026-07-25
Job specializations:
  • Software Development
    Machine Learning/ ML Engineer, AI Engineer (Applied/Software), Data Scientist, Computer Science
Salary/Wage Range or Industry Benchmark: 53 USD Hourly USD 53.00 HOUR
Job Description & How to Apply Below
Position: PhD Research Intern - Volumetric Representation (Fall 2026, Atlanta)

Join the leader in entertainment innovation and help us design the future. The Advanced Technology Group (ATG) is the research division of the company. ATG’s mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby’s continued growth. As a valued member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones.

We continuously push the boundaries of audio
, imaging
, and cloud technology to create spectacular entertainment experiences.

As a diverse and dynamic group, our ATG researchers work on cutting‑edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.

About the Role

As a Research Intern – Volumetric Representation at Dolby, you will work on cutting‑edge topics in the field. With the guidance of Dolby’s leading media technology experts, you will address industry‑relevant, real‑world volumetric representation problems aimed at creating advanced consumer experiences in multimedia entertainment. This opportunity will be based at our research offices in Atlanta, Georgia.

What we are looking for

We are seeking current PhD students with backgrounds and experience in volumetric representation, specifically in Gaussian Splatting. To be eligible, you should have completed at least one year of your doctoral program. Candidates should demonstrate problem‑solving and analytical abilities, good communication and collaboration skills, curiosity for how and why things work, and a passion for volumetric video or 3D/4D reconstruction and interaction technology.

You should be open to learning from others and bringing in new ideas.

Summary of Position

We are a key research team within Dolby’s Advanced Technology Group focused on cutting‑edge imaging, video processing, computer vision, vision‑language, and multimodal technologies that drive next‑generation consumer experiences. We are looking for strong candidates with an interest in one or more of the following areas:

  • Mesh and texture, 3D Gaussian Splatting, or other volumetric representations
  • Interactive 3D experiences such as relighting or material interaction
  • Machine‑learning driven representations of geometry and material
  • Physically based and learning‑based rendering approaches
Requirements
  • PhD in Computer Graphics, Computer Science, Electrical Engineering, or related field.
  • Proven ability to conduct research and demonstrate results through projects, prototypes, patent filings, and papers in peer‑reviewed journals and conferences.
  • Experience as a researcher, including internships, full‑time positions, or a lab role.
  • Proficiency in Python and PyTorch.
  • Excellent written and verbal communication skills.
Highly Desired Experience
  • Creating demos and prototypes for research applications.
  • Developing innovative solutions for volumetric representations.
  • Writing technical reports and/or publications.
  • First‑author publications at peer‑reviewed conferences or journals.

Applications will be reviewed on a rolling basis. For the best chance to have your resume reviewed and considered, we recommend submitting your application by June 26, 2026.

Currently enrolled in a doctorate program in Artificial Intelligence, Computer Science, Electrical Engineering, Computer Engineering, or a related field. Must be available to work full‑time Monday – Friday for 12 weeks between September 2026 – December 2026.

The start date for this internship is September 21, 2026.

The Atlanta area base hourly range for this internship position is $53/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job‑related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.

Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12.

Equal Employment Opportunity

Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

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